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NPC Generator

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Advanced [show]


Frederick Franklin, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears just a black suit. He is muscular with a powerful set of arms. He has shaved his head bald. His blue eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Frederick grew up listening to his father's many stories. Over the years he perfected his riding and shooting skills. He now travels the world, in search of power and loot.

Motivation: He'd like to take his coworkers down a peg; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Insomniac. Bonds: Adventurer, Nature, Job. Occupation: Servant

Voice: Low rumbling, strings words together

Attributes [hide]

Frederick Franklin, Male Half-Elf Commoner 7
Medium (4'11") Half-Elf, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 41 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills Deception +4, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Giant, Terran
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrin Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. His crest is green and curly. His half smiles and gold eyes are beguiling and draw you in.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also has developed a complete distrust of the Merchant profession.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Cleric school at a young age so that he could practice his arcane talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is unsatisfied with his job

Ideals: Disciplined, Gifted. Bonds: Attractive, Job, Adventurer, Debt. Occupation: Seamstress

Voice: Breathy voice

Attributes [hide]

Patrin Mystan, Male Dragonborn Cleric 12
Medium (6'4") Dragonborn, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 64 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)11 (+0) 12 (+1)16 (+3)
Skills Insight +5, Intimidation +7
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 100 pp. Silver comb with moonstones (200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Silver comb with moonstones (200 gp). Fire opal pendant on a fine gold chain (2200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). A roughly beaten golden orb (90 gp). Gold and topaz bottle stopper cork (700 gp).


Social Check DCs


Oskar Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. He is bristling with hidden weapons, mostly pickaxes and halberds. With bright golden hair and a scraggly beard. He has a dull look in his brown eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with a lost civilization.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. During his travels, Oskar and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Oskar discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Oskar fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Expand his business; and he is currently in port desperately looking for someone to get him out

Ideals: Justice. Flaws: Disease. Bonds: Criminal record, Adventurer, Slave, Job. Occupation: Server

Voice: Posh accent

Attributes [hide]

Oskar Loderr, Male Dwarf Expert 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 18 (+4)14 (+2) 9 (-1)10 (+0)
Skills Athletics +1, Performance +2
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Auran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2

Possessions: 2000 cp.


Social Check DCs


John Snape, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is dressed in earthy colors with a tan and black handkerchief worn on his left side. His whole body is exceptionally muscular. His silver hair is singed and shortened. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. John grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did John. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Immigrant, Mentor, Criminal record. Occupation: Barber

Voice: Sleepy voice

Attributes [hide]

John Snape, Male Human Bard 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)9 (-1) 17 (+3)9 (-1)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Rock crystal (50 gp). Aquamarine (600 gp). 3 Tanglefoot bags. 1 Everburning torch. 1 Everburning torch. 3 Tanglefoot bags.


Social Check DCs


Pikar Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He likes to wear grey tank tops with white pants. Beneath his clothing is a huge mess of scar tissue. His red hair is cut short with large spiked bangs in the front. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Pikar grew up listening to his mother's many stories. He found a children's book about a Halfling Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break.

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Slave, Adventurer. Occupation: Miner

Voice: Slurs words

Attributes [hide]

Pikar Elderberry, Male Halfling Warlock 1
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)16 (+3) 10 (+0)15 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Aquan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 100 sp. 1 Masterwork Common Melee.


Social Check DCs

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