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NPC Generator

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Advanced [show]


Jabbie Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a robe, a symbol of luck around his neck, and a rapier on his belt. His moppish silver hair is in a traditional bowl cut. His blue eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a very good compulsive liar and kleptomaniac.

History: He was raised in a desert tribe. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Bonds: Family, Criminal record, Nature. Occupation: Shipwright

Voice: pre-pubescent

Attributes [hide]

Jabbie Garrick, Male Gnome Cleric 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 13 (+1)16 (+3)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Infernal, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 11000 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Oskar Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears just a black suit, and sports empty pouches on his belt. He has moderate length white hair. His thin eyebrows rest above his beady violet eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He plays an instrument quite well.

History: His father raised him in a mountain cabin. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Nature, Rich. Occupation: Weaver

Voice: Sleepy voice

Attributes [hide]

Oskar Bigtoe, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Religion +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Nutae Netyoive, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is generally shirtless and showing off his tattooed chest. He wears his hair in dreadlocks. His ears are large.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born on a small isolated farm. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has been saving his money to try and buy his brother's freedom.

Motivation: He has comitted a past crime that haunts him to this day; and find a way to reverse the transformation of his brother

Flaws: Ugly, Impulsive. Bonds: Nature, Criminal record, Family. Occupation: Interpreter

Voice: pre-pubescent

Attributes [hide]

Nutae Netyoive, Male Elf Ranger 11
Medium (4'11") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 47 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)17 (+3) 15 (+2)15 (+2)
Skills Insight +6, Performance +6
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Aquan, Auran
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2700 gp. Jade (90 gp). Iolite (30 gp). Fiery yellow corundum (1000 gp).


Social Check DCs


Alvyn Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His silver hair is lengthy and is close to two feet long. His gray eyes peer out from beneath his Stetson violet hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the north to a Tanner, Alvyn learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He is searching for what he claims is his rightful reward.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Adventurer, Job. Occupation: Tanner

Voice: Ums and uhs a lot

Attributes [hide]

Alvyn Humplebumple, Male Gnome Cleric 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 500 gp. Fiery yellow corundum (1200 gp).


Social Check DCs


Dûgza Quinton, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in violet turtlenecks beneath a green coat with black slacks. He sports a long chestnut beard, and similarly colored long hair. His brown eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a white middle class family as the only child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Someone believes him a fraud; and a deep hatred of orcs

Flaws: Forgetful, Mundane. Bonds: Nature, Family, Enemies. Occupation: Doctor

Voice: American accent

Attributes [hide]

Dûgza Quinton, Male Half-Orc Commoner 7
Medium (6'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)14 (+2) 13 (+1)16 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Orc, Sylvan, Draconic
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 120 pp. Amethyst (160 gp).


Social Check DCs

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