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Advanced [show]


Vondal Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy white hair. He wears an eyepatch.

Personality: He dislikes all the random violence that takes place in the north. He also hits on women, regardless of circumstances.

History: The child of a Merchant, who enjoyed hunting, Vondal was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he wants to get laid

Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Has a crush, Nature, Criminal record. Occupation: Carpenter

Voice: Jamaican accent

Attributes [hide]

Vondal Eversharp, Male Dwarf Wizard 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)10 (+0) 17 (+3)11 (+0)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 10000 cp.


Social Check DCs


Immeral Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and carries ceremonial daggers. His chestnut hair is matted, messy, and big. He has brown eyes.

Personality: Immeral speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born on a small isolated farm. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Immeral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Rich, Nature, Family. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

Immeral Bohm, Male Half-Elf Cleric 10
Medium (5'3") Half-Elf, Lawful Good (CR 10)
Armor Class 10
Hit Points 70 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)12 (+1) 18 (+4)14 (+2)
Skills Insight +8
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16644332000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elegant Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown fur is heavily combed to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He is very quiet and rarely speaks above a whisper. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his father. He was taken from his home at a very young age. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Attractive, Slave. Occupation: Painter

Voice: Sounds elderly

Attributes [hide]

Elegant Timber, Male Tabaxi Sorcerer 10
Medium (6'9") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 34 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 11 (+0)18 (+4)
Skills Arcana +5, Athletics +5
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 1900 gp. Blue quartz (12 gp). White opal (600 gp). Carnelian (80 gp). Obsidian (12 gp). Lapis lazuli (12 gp). Lapis lazuli (12 gp). Bloodstone (80 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dayereth Cithreth, Male Elf [Permalink]

Personal [hide]

Description: This western man usually wears his white robe and has his greatsword always slung over his shoulder. His clothes are grease stained in places. He wears a feathered hat to cover his moderate length silver hair. His green eyes lackadaisically let the world flow into them.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the west, but his parents moved at a very young age to the north. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Days after completing his studies, news broke out that his hometown was attacked by illithids. Dayereth was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: To pay off his debts.

Flaws: Shy. Bonds: Poor, Immigrant, Enemies, Debt. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Dayereth Cithreth, Male Elf Barbarian 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)12 (+1) 16 (+3)13 (+1)
Skills Religion +3, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Chrysoberyl (40 gp). Pink pearl (40 gp).


Social Check DCs


Fargas Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many tan ritualistic tattoos. He is well dressed, but even with his fine clothing he looks run-down. His white hair is smooth and relatively long. His face is scarred and worn.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a ruthless business man, a trait he acquired from his father.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Fargas began to lead the lost caravan. He left for the south, certain he would find work there.

Motivation: Many brigands want him driven away.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Fargas Stoutman, Male Halfling Fighter 9
Small (2'10") Halfling, Neutral Good (CR 9)
Armor Class 15
Hit Points 67 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills History +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4

Possessions: 6000 sp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Jeweled anklet (1000 gp). A roughly beaten golden orb (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp).


Social Check DCs

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