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NPC Generator

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Advanced [show]


Trym Blythe, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses like a well dressed Bounty Hunter does. His blonde hair is thinning but still full. He has a tattooed face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is lazy and tries to find solutions quickly.

History: Trym was born with his mother's beautiful face. A gifted student he started as a Barrister, but he got bored and became a Bounty Hunter. He inherited the family business which he has now maintained for 8 years.

Motivation: To be a Barrister again; and he is unsatisfied with his job

Ideals: Athletic, Optimist. Flaws: Lazy. Bonds: Job, Attractive. Occupation: Bounty Hunter

Voice: Spits words with contempt

Attributes [hide]

Trym Blythe, Male Human Warrior 11
Medium (6'3") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 101 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 12 (+1)17 (+3)
Skills Arcana +4, Insight +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: Gold dragon comb with red garnet eye (1100 gp). Solid gold idol (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Brottor Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a simple tan robe with yellow stripes complete with hood, marred by beers. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments

History: When he was but 8 years old his parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Brottor's homeland. Brottor decided to take the middle way and become a bodyguard. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Sculptor

Voice: Sighs a lot, exhausted

Attributes [hide]

Brottor Battlehammer, Male Dwarf Monk 3
Medium (4'0") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 17 (+3)7 (-2)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 19000 cp. 1 Masterwork Common Melee.


Social Check DCs


Fonkin Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears brown cloth garments or leather armor. His long auburn hair is drawn into a two foot long braid. His ears are large.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Brewer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Fonkin Waggletop, Male Gnome Druid 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)12 (+1) 13 (+1)15 (+2)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Olrok Harlow, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His right hand appears badly burned and disfigured. He sports a flattop hair cut. His brown eyes peer out from beneath his small brown hat.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He has a minor phobia of water and hates getting wet.

History: Olrok was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He has been a successful dealer in antiques buying low and selling high.

Motivation: A strong sense of loyalty to Half-Orc people; and he is terrified, and will act out of fear

Ideals: Entrepeneur, Persistence. Flaws: Racist, Fearful. Occupation: Spy

Voice: Low and grunting

Attributes [hide]

Olrok Harlow, Male Half-Orc Adept 12
Medium (5'8") Half-Orc, Chaotic Good (CR 12)
Armor Class 12
Hit Points 62 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)10 (+0) 17 (+3)10 (+0)
Skills Insight +7, Intimidation +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 1000 gp. Blue quartz (13 gp). Jade (130 gp). Red spinel (130 gp). Deep blue spinel (1100 gp). Amber (130 gp).


Social Check DCs


Tod Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his silver hair in a flapper bob. His thin eyebrows rest above his beady blue eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses divination through singing.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Tod took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.

Motivation: He is greedy.

Ideals: Opinionated, Gifted. Flaws: Ugly. Occupation: Crown-heir

Voice: Prounounces S like Z

Attributes [hide]

Tod Strongbones, Male Halfling Commoner 10
Small (2'11") Halfling, Neutral Evil (CR 10)
Armor Class 13
Hit Points 58 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)15 (+2) 12 (+1)12 (+1)
Skills Intimidation +5, Medicine +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Draconic
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 4000 sp.


Social Check DCs

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