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NPC Generator

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Advanced [show]


Traubon Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fancy violet suit. He is portly but not overly obese. His auburn hair is slicked back into a classic pompadour. His skin is flawless and his gray eyes scan people very quickly.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born the only child of a wealthy merchant. Traubon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Traubon and his spouse have recently divorced.

Motivation: To reunite with his old friends; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor, Adventurer. Occupation: Layabout

Voice: Hollow voice

Attributes [hide]

Traubon Dankil, Male Dwarf Aristocrat 12
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 14
Hit Points 86 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)9 (-1) 12 (+1)10 (+0)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4

Possessions: 100 pp. Canary diamond (4000 gp). Red spinel (80 gp). Red garnet (80 gp).


Social Check DCs


Simon England, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tan collared shirt and green pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His golden hair is braided into rings. His eyes are a pleasant gray.

Personality: A skeptical and narcissistic man, Simon's first love is himself. His second love is also himself. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born a particularly ugly child, much to the horror of his parents. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their daughter. He worked as a Mercenary, and he later adopted a second daughter.

Motivation: To protect his home; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Impulsive, Ugly. Bonds: Family, Guardian. Occupation: Mercenary

Voice: High pitched and raspy

Attributes [hide]

Simon England, Male Human Warrior 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Athletics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4

Possessions: 50 gp.


Social Check DCs


Takra Crawford, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy red hair. His eyes are amber.

Personality: Calm and collected, he is a well trained Herbalist. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the east his family was never financially stable. He helped his mother out around the business and became quite the natural. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Entrepeneur. Bonds: Attractive, Job, Poor. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Takra Crawford, Male Half-Orc Monk 17
Medium (6'1") Half-Orc, Neutral Evil (CR 17)
Armor Class 12
Hit Points 143 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)10 (+0) 11 (+0)16 (+3)
Skills Intimidation +9, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3

Possessions: 3000 gp. Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (500 gp). Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). A necklace of small pink pearls (1000 gp). Jeweled anklet (1000 gp). Fire opal pendant on a fine gold chain (2300 gp). Sapphire pendant on gold chain (900 gp). Large well-done wool tapestry (600 gp). An abacus with copper, silver and gold markers (50 gp). Jeweled anklet (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A necklace of small pink pearls (1000 gp). Embroidered and bejeweled glove (1000 gp). Silver comb with moonstones (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Gold and topaz bottle stopper cork (500 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). A delicate silver chain set with a tourmaline (70 gp). Jeweled anklet (1000 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Crampernap Welber, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. He sports a flattop hair cut. His eyes are likewise blue.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the west his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). Days after completing his studies, news broke out that his hometown was attacked by dire rats. Crampernap was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He is wracked by social anxiety; and many dire rats want him driven away

Ideals: Logical. Flaws: Fearful. Bonds: Enemies, Poor, Adventurer. Occupation: Tanner

Voice: Stutters

Attributes [hide]

Crampernap Welber, Male Gnome Warrior 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)11 (+0) 14 (+2)14 (+2)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gomory Allerton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fine chain shirt which he covers with white colored cloaks and clothing. His head has been shaved. His eyes are hazel and beady.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Marshal, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Marshal again; and wants to open a new tavern

Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Courier

Voice: Eastern European accent

Attributes [hide]

Gomory Allerton, Male Human Druid 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)13 (+1) 15 (+2)11 (+0)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp. Moonstone (40 gp).


Social Check DCs

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