Einkil Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his chestnut hair up. His brown eyes are slightly larger than normal.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: A deep hatred of illithids; and he is greedy
Flaws: Antagonistic. Bonds: Rich, Attractive, Religious, Enemies. Occupation: Hunter
Voice: Farmer accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 1500 sp. Red-brown spinel (40 gp). Silver pearl (40 gp).
Everard Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has a slight overbite and is overall scrawny. His silver hair is matted, messy, and big. His eyes are gray and he is always smoking a pipe.
Personality: He snorts whenever he laughs or is feeling confident. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the east to a Unemployed, Everard learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered east to less war torn lands. He has taken up work as a Unemployed and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To reunite with his old friends; and further expansion of business
Ideals: Fighting, Philantrophist. Flaws: Ugly, PTSD. Bonds: Job, Adventurer. Occupation: Unemployed
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: Jasper (30 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Drifting Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a moderate pudge and is not very fit. He has dyed his greying yellow fur a little too much giving a sharp yellow color. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is frequently practicing swordplay.
History: He was born in the west. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: He has a rivalry with the Church that dominates his actions; and retire the richest man in the west
Ideals: Opinionated, Philantrophist. Flaws: Ugly. Bonds: Military, Immigrant, Religious. Occupation: Bowyer
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 18 (+4) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +3
Possessions: 1800 sp.
Gerard Southey, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a grey costume with the symbols of death on his torso. His chestnut hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He dislikes all the random violence that takes place in the north. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Gerard was raised in a hard working conservative environment. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has achieved small success as a Mason.
Motivation: Wants to open a new tavern; and find a way to reverse the transformation of his brother
Ideals: Pacifist, Artistic. Bonds: Poor, Family, Job. Occupation: Mason
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 300 sp. 5 Acid flasks.
Kairon Still, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear grey pants and tee shirts. His red hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He got away from his former life and has fallen to alcoholism.
Motivation: Expand his business; and balancing his hectic life and new apothecary responsibilities is difficult
Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Nature, Job. Occupation: Apothecary
Voice: Timid voice
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 60 gp.
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