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NPC Generator

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Balam Horror, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing the road beaten gear of a warrior. His hair is chestnut and curly. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Balam embodies much of what other species detest in the Tieflings. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Balam and his spouse have recently divorced.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical, Gifted. Flaws: Antagonistic, PTSD. Bonds: Attractive. Occupation: Mayor

Voice: Old Prospector

Attributes [hide]

Balam Horror, Male Tiefling Wizard 8
Medium (6'0") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 31 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Athletics +3, Religion +5
Senses Passive Perception 10
Languages Common, Celestial, Terran
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tree In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. He sports a flattop fur cut. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His mother raised him in a mountain cabin. Tree was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tree decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption.

Ideals: Justice. Flaws: Selfish. Bonds: Slave, Criminal record, Nature. Occupation: Crown-heir

Voice: Gruff and masculine

Attributes [hide]

Tree In Shadow, Male Tabaxi Sorcerer 10
Medium (5'4") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 24 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills History +6, Perception +6
Senses Passive Perception 16
Languages Common, Sylvan, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666653

Possessions: 1800 gp. Black pearl (1000 gp). Black opal (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Himo Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has blonde hair. His fierce amber eyes like to dwell on things.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He'd like to take his coworkers down a peg; and to end his boredom

Ideals: Fighting. Flaws: Fearful, Mundane. Bonds: Military, Job. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

Himo Floshem, Male Half-Elf Sorcerer 4
Medium (5'7") Half-Elf, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: Just what you see.


Social Check DCs


Ahrim Absence, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His black unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the east. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a Sailor, his father struggled to pay the bills. Cursed with lycanthropy at a very young age, Ahrim has worked very hard to control his curse. He left for the east, certain he would find work there.

Motivation: To share knowledge with the world.

Ideals: Pacifist, Logical. Flaws: Disease. Bonds: Immigrant, Poor. Occupation: Tanner

Voice: Prounounces S like Z

Attributes [hide]

Ahrim Absence, Male Tiefling Barbarian 8
Medium (5'11") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 72 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)11 (+0) 10 (+0)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: Fire opal (800 gp). Black opal (800 gp). Obsidian (15 gp).


Social Check DCs


Spring Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. His red fur is drawn into a tight pony tail with a skull scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born several months after his father was called into army service. A freak accident while working with his Bellfounder father left him crippled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Adventurer, Military. Occupation: Dilettante

Voice: Puts emphasis on the wrong words

Attributes [hide]

Spring Candle, Male Tabaxi Warlock 4
Medium (6'3") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)14 (+2) 15 (+2)18 (+4)
Skills Deception +6, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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