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NPC Generator

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Advanced [show]


Vlorn Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears silk and lounges about seductively. His long blonde hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was always a brilliant, if unscrupulous mind. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Logical. Flaws: Antagonistic, Insane. Bonds: Attractive. Occupation: Shipwright

Voice: Whispers

Attributes [hide]

Vlorn Greenbottle, Male Halfling Expert 5
Small (2'10") Halfling, Neutral Evil (CR 5)
Armor Class 15
Hit Points 30 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)10 (+0) 10 (+0)15 (+2)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Zook Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a pastel suit. He is bald on top and has large brown tufts of hair around his ears. His violet eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He would rather hide behind his crafts than deal with other people.

History: Zook was raised in a hard working conservative environment. He worked as a nervous Adventurer and found it very stressful. He has worked as a Adventurer like his father before him.

Motivation: Sabotage a competitor; and to be a bellfounder again

Ideals: Optimist, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Adventurer

Voice: Spits words with contempt

Attributes [hide]

Zook Wildwander, Male Gnome Rogue 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)12 (+1) 10 (+0)16 (+3)
Skills Medicine +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Cairn Creed, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'10" southern man, he very much looks the part of a Engraver. He has purple hair. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Cairn hails from a village terrorized by giants. His parents enrolled him in a Ranger school at a young age so that he could practice his martial talents. He became a Engraver soon after.

Motivation: He wants revenge against giants.

Ideals: Joker, Gifted. Bonds: Job, Attractive, Enemies. Occupation: Engraver

Voice: Boston accent

Attributes [hide]

Cairn Creed, Male Tiefling Ranger 8
Medium (6'10") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 27 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)9 (-1) 13 (+1)16 (+3)
Skills Athletics +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1400 gp. Red spinel (150 gp). Deep blue spinel (1100 gp). Bloodstone (60 gp). Red-brown spinel (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Rutland, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and white. He has hazel eyes and a black hat with a brown feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Shy. Bonds: Adventurer, Attractive, Immigrant. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Hubert Rutland, Male Human Aristocrat 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp.


Social Check DCs


Flame On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has a large yellow mantle and cape that has been intricately interwoven into his black robe. He has beige fur. His copper unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Flame grew up listening to his father's many stories. Like his father and his sister before him, after school he went straight into learning to become a Brewer. He tends to his Brewer job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Disease, Shy. Bonds: Adventurer, Job. Occupation: Brewer

Voice: Whispers

Attributes [hide]

Flame On the Water, Male Tabaxi Fighter 5
Medium (6'1") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 60 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)11 (+0) 17 (+3)10 (+0)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp. Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Gold and topaz bottle stopper cork (1400 gp).


Social Check DCs

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