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Advanced [show]


Zook Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears a well pressed and immaculate suit (or dress). Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in the north, but his parents moved at a very young age to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: Wants a kiss; and he uses money and sex appeal to get what he needs

Ideals: Professionalism. Bonds: Attractive, Immigrant, Rich, Has a crush. Occupation: Ploughman

Voice: Rolls R's

Attributes [hide]

Zook Fabblestabble, Male Gnome Druid 2
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)16 (+3) 13 (+1)11 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Giant, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 260 gp. Obsidian (9 gp). Citrine (20 gp).


Social Check DCs


Skûn Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. With a patchy black beard and wild black hair. His eyes are violet and catlike.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He is able to make almost anything out of random pieces of junk.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Shoemaker like his father before him.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Poor. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

Skûn Conway, Male Half-Orc Commoner 7
Medium (6'2") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)6 (-2) 12 (+1)10 (+0)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +4

Possessions: 50000 cp. 1 Minor magic item.


Social Check DCs


Ahvain Waite, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a blue shirt with thin tan vertical stripes and pastel pants. His brown hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is afraid of women and trembles around them

History: He was born in the north. Ahvain was born on a far northern plains where he grew up under the tutelage of his father, an expert Roofer. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Roofer and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Athletic. Flaws: Insane, Shy. Bonds: Family, Immigrant. Occupation: Roofer

Voice: Tuts and clicks tongue

Attributes [hide]

Ahvain Waite, Male Half-Elf Paladin 5
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)17 (+3) 18 (+4)9 (-1)
Skills Nature +6, Stealth +3
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Druidic, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 3000 sp. Gold and topaz bottle stopper cork (400 gp). Old masterpiece painting (500 gp).


Social Check DCs


Ahrim Debauchery, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a wide-brimmed hat to hide his balding. His eyes are likewise white. His teeth are white and perfect.

Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with finding treasure.

History: He was born in the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Immigrant. Occupation: Architect

Voice: Speaks with lips pursed

Attributes [hide]

Ahrim Debauchery, Male Tiefling Ranger 8
Medium (5'11") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 17 (+3)15 (+2) 15 (+2)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vondal Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear brown pants and tee shirts. His chestnut hair is still thick. His eyes are likewise blue.

Personality: He is calm most of the time but flees social interaction. Further he is a bit of a stoner and is frequently out of it.

History: A powerful necromancer made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Vondal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vondal. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Flaws: Shy, Addict. Bonds: Attractive, Mentor, Criminal record. Occupation: Mortician

Voice: Hollow voice

Attributes [hide]

Vondal Deepdelver, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Arcana +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 40 gp.


Social Check DCs

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