Gardain Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown coat over a red low-cut shirt, and a top hat upon his head. He sports a long chestnut beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gardain is combative with any and all who dare try his patience in the slightest.
History: He was born to a criminal king-pin and mafia family As a young adult he joined a group advocating for an improvement in Dwarven conditions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Wants to open a new tavern; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Justice. Flaws: Racist. Bonds: Criminal record, Guardian, Job. Occupation: Gardener
Voice: Aggressive tone
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 91 (10d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 21 (+5) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 |
Possessions: 260 pp.
River Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His beige fur is drawn into a tight pony tail with a clover scrunchie. His yellow eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses divination through singing.
History: He was born in the south, but his parents moved at a very young age to the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Passionate, Gifted. Bonds: Attractive, Immigrant. Occupation: Locksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 18 (+4) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Auran, Ignan
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
Possessions: 1 Half-Plate.
Smoking Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'6" and wears just a black suit. His right leg appears badly burned and disfigured. His red fur is unkempt and raggedy. His blue eyes are passionate and lively.
Personality: He has always had a great fascination with Tabaxi culture. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Tabaxi people.
Ideals: Extrovert. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Fisher
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 90 pp. Fire opal pendant on a fine gold chain (400 gp). A roughly beaten golden orb (100 gp). Jeweled anklet (1000 gp).
Efferil Malcolms, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. With a patchy golden beard and wild golden hair. His green eyes have a joyful gleam in them most of the time.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A true patriot, Efferil would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Efferil was born with his father's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Poor, Military. Occupation: Carter
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 55 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Gnoll, Ignan
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 4000 gp. White pearl (40 gp). Rock crystal (20 gp). Freshwater pearl (6 gp). Black star sapphire (700 gp). Golden yellow topaz (500 gp). Violet garnet (500 gp). Violet garnet (500 gp). Rock crystal (20 gp). Rhodochrosite (6 gp). Blue star sapphire (700 gp). Tiger eye turquoise (6 gp). Black star sapphire (700 gp). Amethyst (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Astar Larceny, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. He keeps his black hair in a pixie cut. His eyes, though not visible through his cowl, are red.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is able to fit into much smaller and tighter spaces than normal.
History: He was born several months after his mother was called into army service. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Bonds: Poor, Guardian, Military, Immigrant. Occupation: Cook
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 17)
Armor Class 13
Hit Points 58 (17d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 11 (+0) | 19 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Aquan, Elven, Infernal, Goblin
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
Possessions: 5000 gp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Fire opal pendant on a fine gold chain (1500 gp). Gold dragon comb with red garnet eye (1600 gp). A necklace of small pink pearls (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Brass mug with jade inlays (200 gp). A roughly beaten golden orb (60 gp). Silver comb with moonstones (600 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

