Rûg Remington, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man is well dressed, constantly wearing a black suit, yellow shirt, and black tie, and a wedding ring on his left hand. His chestnut hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Aggressive, abrasive, and angry, Rûg embodies much of what other species detest in the Half-Orcs. He is frequently practicing swordplay.
History: He was born several months after his father was called into army service. He was an apprentice working in his father's forge. He's since become an addict/alcoholic.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Antagonistic, Addict. Bonds: In love, Military, Job. Occupation: Mayor
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 73 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: Blue quartz (8 gp). Sard (50 gp). Obsidian (8 gp). Jet (50 gp). Golden pearl (50 gp). Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kellen Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man has the majority of his body covered in plate and is in decent physical shape. He wears his chestnut hair up. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He has always had a great fascination with Gnomish culture. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has money and likes to spend it.
Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Bather
Voice: Creaky witch voice
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 40 pp.
Bork Fidget, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants, and carries greatswords. His hair is greying and his face has many wrinkles. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great joy in being the best Body Guard in town.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his father out around the business and became quite the natural. He struck the Body Guard job and began his own company from there.
Motivation: Further expansion of business.
Ideals: Fighting, Opinionated. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Body Guard
Voice: Australian accent
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 20 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 10 (+0) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 3000 sp. Moonstone (70 gp). Obsidian (4 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dain Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear flannel. His tied-back hair is brown. He wears an eyepatch.
Personality: He is overprotective of those who hire his services. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To clean up the streets; and to protect his home
Flaws: Ugly, Secretive. Bonds: Guardian, Religious. Occupation: Unemployed
Voice: Whispers
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 44 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 800 gp. Solid gold idol (900 gp). 1 Minor magic item.
Purban Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in a small forest village. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Halfling artifacts is his passion.
Flaws: Insane, Secretive, PTSD. Bonds: Adventurer, Nature. Occupation: Brewer
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 600 gp. Brass mug with jade inlays (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Sapphire pendant on gold chain (1000 gp). 1 Minor magic item.
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