Windy Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He carries a battered spear and tarnished morningstar as well. His cinnamon fur is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Windy hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is frequently practicing swordplay.
History: He was born to loving parents in a slum to the east. When Windy reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Windy fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Military, Poor. Occupation: Marshal
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 58 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +4
Possessions: 90 pp. Red-brown spinel (90 gp). Blue star sapphire (1500 gp). Golden yellow topaz (1300 gp). Golden yellow topaz (1300 gp). Brown-green garnet (90 gp). White pearl (90 gp). 1 Minor magic item. 1 Minor magic item.
Adrex Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His crest is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adrex is combative with any and all who dare try his patience in the slightest.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Adrex and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Fighting, Athletic, Justice. Flaws: Insane, Antagonistic. Occupation: Farmer
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 13)
Armor Class 11
Hit Points 123 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +5
Possessions: 700 pp. Jasper (70 gp). Azurite (11 gp). Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thamior Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'2" and muscular, this western man wears tight fitting clothing which further accentuates his frame. His hair is always cut to a buzz. He wears a mask on his face.
Personality: He acts crazy and hedonistic. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Thamior was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and wants to work out more often
Ideals: Athletic. Flaws: Hedonist, Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Soapmaker
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 600 sp. Bloodstone (70 gp).
Nelkin Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: A 3'1" western man, he typically wears a sleeveless long coat of deep yellow leather and dull pastel iron scale mail. He wears his red hair down. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: The child of western immigrants he idolized his father. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To pay off his debts.
Ideals: Optimist, Opinionated. Flaws: Ugly. Bonds: Immigrant, Debt. Occupation: Stableman
Voice: Italian accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 34 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp.
Melech Muse, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'7" western man, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. His red hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise black. His teeth are white and perfect.
Personality: A deeply religious man he believes everything happens for a reason. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Religious, Job. Occupation: Tailor
Voice: Russian accent
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 21 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 3 |
Possessions: 800 gp. Embroidered and bejeweled glove (3000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
