Foxilon Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is generally well dressed albeit a few years behind the times. He has styled his chestnut hair well, parting it to the right. His eyes are amber.
Personality: He is business-like. He takes instructions and follows them to the letter. He takes great joy in being the best Adventurer in town.
History: He got into the Adventurer business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After months of barely getting by, Foxilon managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Wants to open a new tavern; and balancing his hectic life and new adventurer responsibilities is difficult
Ideals: Professionalism. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Adventurer
Voice: German accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Giant, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 100 gp. 4 Holy water. 2 Smokesticks.
Wiggens Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a long, green cloak. He has moderate length brown hair. He has violet eyes and a green hat with a violet feather.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He's since become an addict/alcoholic.
Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Flaws: Shy, Addict. Bonds: Mentor, Criminal record. Occupation: Body Guard
Voice: Pirate accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 10)
Armor Class 15
Hit Points 69 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +2 / 3d6-2, Ranged +8 / 3d6+4, Grapple +4
Possessions: 600 gp. Red-brown spinel (70 gp). Amber (70 gp). Star rose quartz (80 gp). Rock crystal (80 gp). Peridot (80 gp). Black opal (1300 gp). Deep blue spinel (1200 gp).
Thervan Goltorah, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'8" and is wearing a long, black cloak. His chestnut hair is braided into rings. His green eyes dart from person to person to random spaces in the air.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the west was not economically sound they moved to his current location. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their son. He worked as a Miner, and he later adopted a second son.
Motivation: To prove his worth to the world; and doesn't want to be a miner and was forced into it by his family
Ideals: Artistic, Gifted. Flaws: Shy, Impulsive. Bonds: Family, Immigrant. Occupation: Miner
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 100 gp.
Andram Vigil, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing a long, black, dusty cloak. He has moderate length black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He inherited the family business which he has now maintained for 13 years.
Motivation: Expand his business; and to get a good night's sleep
Flaws: Ugly, Antagonistic, Insomniac. Bonds: In love, Job. Occupation: Painter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Celestial, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
Possessions: 3000 cp.
Serpent Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear white pants and tee shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His yellow fur is lengthy and is close to two feet long. His eyes are likewise copper.
Personality: He has a massive crush on the younger sibling of the Mortician who has hired him part-time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: His religion dominates his actions; and he's in love
Bonds: Attractive, Has a crush, Religious, Immigrant. Occupation: Mortician
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 16)
Armor Class 12
Hit Points 81 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnoll, Halfling
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
Possessions: 8000 gp.
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