Theodoric Hadleigh, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears dark leathers with embroidery. His golden hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: An old rival family wants him found; and marry his brother to traveling adventurers
Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Criminal record. Occupation: Brewer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 260 gp.
Arannis Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and is wearing a long, tan, dusty cloak. His skin is also unnaturally pale. His red hair is long and unkept. His amber eyes are passionate and lively.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has all his life been fascinated with music.
History: Born to a pair of adventurers, Arannis grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.
Motivation: Wants to have a good time and be beloved; and expand his business
Ideals: Artistic, Optimist. Flaws: Ugly, Secretive. Bonds: Adventurer, Job. Occupation: Animal Trainer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 9 (-1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Ignan
Attacks Melee +3 / 1d10+1, Ranged +7 / 1d10+5, Grapple +3
Possessions: 200 gp.
Erevan Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is short and black. His gray eyes peer out from beneath his feathered blue hat.
Personality: A skeptical and narcissistic man, Erevan's first love is himself. His second love is also himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of northern immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Erevan took refuge in the ruined castle and found the beat up lance and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Roofer
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Sapphire pendant on gold chain (800 gp).
Balam Agility, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a fancy green suit. His black hair is lengthy. His black eyes are slightly larger than normal.
Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with his god.
History: Balam was born with his father's beautiful face. His father was very strict, and drilled into him lessons on being the perfect gentleman. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants a kiss; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Impeccable. Bonds: Attractive, Religious, Nature, Has a crush. Occupation: Cartwright
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 8)
Armor Class 14
Hit Points 70 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
Thorpe Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His golden hair is cut jaggedly and amateurishly. He wears an eyepatch.
Personality: He snorts whenever he laughs or is feeling confident. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Religious, Adventurer. Occupation: Soapmaker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 330 gp.
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Their contribution stands as a beacon of hope for all adventurers!