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Advanced [show]


Maagog Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. His red crest is still thick. His gold eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He can't help but pocket interesting objects he comes across

History: He was born several months after his mother was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Maagog grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Maagog. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is content.

Flaws: Mundane. Bonds: Attractive, Criminal record, Poor, Military. Occupation: Laborer

Voice: Squeaky

Attributes [hide]

Maagog Nemmonis, Male Dragonborn Sorcerer 6
Medium (6'8") Dragonborn, True Neutral (CR 6)
Armor Class 13
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)17 (+3) 17 (+3)13 (+1)
Skills History +6, Investigation +6
Senses Passive Perception 13
Languages Common, Undercommon, Halfling, Infernal
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: 120 pp.


Social Check DCs


Guy Lepus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. He has a moderate pudge and is not very fit. His hair is short and black. He has hazel eyes and a black hat with a red feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Locksmith in town.

History: Gifted from a young age, Guy studied abroad. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: To reunite with his absent mother; and wants to raise his children well

Ideals: Philantrophist, Gifted. Bonds: Job, Family. Occupation: Locksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Guy Lepus, Male Half-Elf Bard 9
Medium (5'4") Half-Elf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 55 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +5, History +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1700 gp.


Social Check DCs


Gunter Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a violet and brown handkerchief worn on his right side. He has shaved his head bald. His green unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Gunter embodies much of what other species detest in the Half-Elves. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has drifted from career to career and currently works as a Assassin.

Motivation: Further expansion of business.

Flaws: Ugly, Disease, Antagonistic, Addict. Bonds: Job, Family. Occupation: Assassin

Voice: Forgets to breathe while speaking

Attributes [hide]

Gunter Ostoroth, Male Half-Elf Aristocrat 5
Medium (4'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)9 (-1) 13 (+1)13 (+1)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Duergath Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'4" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant hazel.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Mason, but he got bored and became a Assassin. He's also a talented Mason, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Optimist, Professionalism. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Duergath Battlehammer, Male Dwarf Adept 1
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)11 (+0) 16 (+3)7 (-2)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 20 pp.


Social Check DCs


Nalral Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He keeps his auburn hair in a pixie cut. His eyes, though not visible through his cowl, are violet.

Personality: He speaks before he thinks and is too direct. Nalral is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He is a Slaad in disguise. Nalral was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nalral decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he desires power and/or immortality

Flaws: Impulsive. Bonds: Attractive, Family, Adventurer, Criminal record. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Nalral Orcfoe, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 15 (+2)9 (-1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 7000 cp. 1 Half-Plate.


Social Check DCs

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