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Advanced [show]


Carrie Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally shirtless and showing off his tattooed chest. He has a small bristly mustache and wavy blonde hair. He has a dull look in his gray eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Energy wise he seems alert and responsive.

History: Born in the north his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a Herbalist soon after.

Motivation: He feels threatened by others; and expand his business

Ideals: Athletic, Professionalism. Flaws: Antagonistic, Fearful. Bonds: Poor, Job. Occupation: Herbalist

Voice: Deep voice with rolling R's

Attributes [hide]

Carrie Ethanasath, Male Elf Paladin 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)14 (+2) 9 (-1)14 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 9
Languages Common, Elven, Druidic, Draconic
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Cloak Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears long strands of amethyst and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his long beige fur kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep; and he desires power and/or immortality

Ideals: Gifted. Flaws: Insomniac. Bonds: Rich, Military, Adventurer. Occupation: Courier

Voice: Speaks with squeezed throat

Attributes [hide]

Cloak Wind, Male Tabaxi Sorcerer 14
Medium (6'7") Tabaxi, True Neutral (CR 14)
Armor Class 13
Hit Points 48 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 16 (+3)16 (+3)
Skills Deception +8, Stealth +8
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666

Possessions: 900 pp. Amber (70 gp). Rhodochrosite (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hamil Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a slight overbite and is overall scrawny. His hair is black and curly. His green eyes peer out from beneath his wide-brimmed white hat.

Personality: Overbrimming with self-confidence, Hamil isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was raised in a white middle class family as the only child. He has had some formal singing training, and achieved minor success. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found.

Ideals: Impeccable, Artistic. Flaws: Mundane. Bonds: Rich, Family. Occupation: Barber

Voice: Eastern European accent

Attributes [hide]

Hamil Shadowquick, Male Halfling Monk 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Elven, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. Golden yellow topaz (1300 gp). Golden yellow topaz (1300 gp). Blue quartz (10 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Wrenn Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a violet and green robe with the hood down, and sports empty pouches on his belt. He wears his golden hair up. His eyes are violet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He feeds upon the attention of others.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Wrenn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Passionate. Flaws: Antagonistic. Bonds: Attractive, Religious, Nature. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

Wrenn Shadowcloak, Male Gnome Expert 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)10 (+0) 9 (-1)16 (+3)
Skills Deception +5, History +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp. Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item.


Social Check DCs


Five Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his black fur down. His yellow eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Sold as a small child to a necromancer, Five was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Five was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Five's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Five and his spouse have recently divorced.

Motivation: Sabotage a competitor; and to be a glassblower again

Flaws: Antagonistic. Bonds: Attractive, Job, Mentor. Occupation: Laborer

Voice: Speaks with a cold

Attributes [hide]

Five Mist, Male Tabaxi Rogue 2
Medium (6'1") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 11 (+0)12 (+1) 17 (+3)18 (+4)
Skills Investigation +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1300 sp.


Social Check DCs

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