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Thorpe Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is dressed in earthy colors with a yellow and green handkerchief worn on his left side. Beneath his clothing is a huge mess of scar tissue. He keeps his long white hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born several months after his mother was called into army service. After coming to the age of reason, Thorpe took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thorpe fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting, Gifted. Bonds: Slave, Nature, Military. Occupation: Bather

Voice: Irish accent

Attributes [hide]

Thorpe Thorngage, Male Halfling Aristocrat 5
Small (3'2") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 44 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)16 (+3) 14 (+2)15 (+2)
Skills Investigation +6, Performance +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Sylvan, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Peridot (50 gp).


Social Check DCs


Jak Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a green vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. The war was a terrible time for him, and Jak does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Impeccable. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Brewer

Voice: Irish accent

Attributes [hide]

Jak Wildcloak, Male Halfling Ranger 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)18 (+4) 13 (+1)18 (+4)
Skills Religion +6, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Celestial, Draconic, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 90 gp.


Social Check DCs


Cimer Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. His hair is short and white. He is baby faced.

Personality: He is a Bather first and foremost. He believes firmly that knowledge should be universal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born blind and as such lacked many opportunities for work. Cimer abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Expand his business; and meet up once more with his childhood friend

Flaws: Antagonistic, Disease. Bonds: Job, Mentor, Adventurer. Occupation: Bather

Voice: Switch between two voices

Attributes [hide]

Cimer Larceny, Male Tiefling Aristocrat 4
Medium (5'4") Tiefling, Lawful Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)14 (+2) 12 (+1)20 (+5)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Terran, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 6000 cp. Black star sapphire (900 gp). Eye agate (9 gp). Tourmaline (100 gp). Sardonyx (30 gp).


Social Check DCs


Wymar Spalding, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft green waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His hair is golden and curly. He wears crescent spectacles with a black brim.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great joy in being the best Mayor in town.

History: He got into the Mayor business at a young age. Wymar was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Philantrophist. Bonds: Rich, Job, Religious. Occupation: Mayor

Voice: Scandinavian accent

Attributes [hide]

Wymar Spalding, Male Human Ranger 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 70 gp. Hematite (5 gp).


Social Check DCs


Thamior Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western man is dressed in earthy colors with a green and red handkerchief worn on his left side. He wears a top hat to cover his moderate length white hair. His gray eyes are passionate and lively.

Personality: While he acts the brute, he is far gentler than he would appear. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety.

Ideals: Athletic, Fighting. Flaws: Fearful. Bonds: Immigrant. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Thamior Koehlanna, Male Elf Warlock 4
Medium (5'4") Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 8 (-1)16 (+3)
Skills Deception +5, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Aquan, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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