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Advanced [show]


Cockaby Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. He wears his silver hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised by priests from a young age. His parents enrolled him in a Druid school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions; and to prove his worth to the world

Ideals: Gifted. Flaws: Insane, Impulsive. Bonds: Religious, Mentor. Occupation: Banker

Voice: Scandinavian accent

Attributes [hide]

Cockaby Daergel, Male Gnome Druid 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 15
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)16 (+3) 11 (+0)10 (+0)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Infernal, Celestial
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Hematite (11 gp). 1 Average lock. 1 Masterwork manacles.


Social Check DCs


Mreksh Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'4". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a club. He has done his best to style his bronze crest to look like a famous performer. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious man he believes everything happens for a reason. The war was a terrible time for him, and Mreksh does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His father raised him in a mountain cabin. He worked as a nervous Marshal and found it very stressful. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions.

Flaws: Addict, Depressed. Bonds: Religious, Military, Nature, Job. Occupation: Marshal

Voice: Speaks with lips pursed

Attributes [hide]

Mreksh Bhenkumbyrznaax, Male Dragonborn Warrior 9
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 65 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Insight +5, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Qemuel Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He likes to wear ponchos typically of a light pastel in addition to tight pants. His hair is silver and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich northern family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has never given up on his singing dream.

Motivation: He has a crush on the local Fortune-teller; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic. Flaws: Ugly, Terse. Bonds: Rich, Has a crush. Occupation: Knight

Voice: Hissing voice

Attributes [hide]

Qemuel Prudence, Male Tiefling Aristocrat 8
Medium (6'4") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 30 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Nature +5, Survival +5
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 50 pp. Red garnet (110 gp). Golden yellow topaz (1100 gp). Fire opal (1100 gp). Black pearl (1100 gp). Violet garnet (1100 gp). Brown-green garnet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ombul Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'4" and wears pastel trousers with brown and black striped suspenders. He wears various colorful collared shirts. His red hair has been sun bleached extensively. His gray eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is an amazing painter.

History: The child of a Dilettante, who enjoyed hunting, Ombul was taken on many hunting expeditions. His druidic abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Gifted, Fighting. Flaws: Addict. Bonds: Job, Nature. Occupation: Weaver

Voice: Loud with bravado

Attributes [hide]

Ombul Wiseacre, Male Halfling Expert 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)14 (+2) 11 (+0)16 (+3)
Skills Medicine +3, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Auran
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 6000 sp. Azurite (11 gp). Black star sapphire (1600 gp). 1 Average lock. 1 Backpack.


Social Check DCs


Drifting In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears many layers of old clothing at all times. His whole body is exceptionally muscular. His fur is short and gray. He wears round tiny glasses practically rammed into his face.

Personality: While he acts the brute, he is far gentler than he would appear. He also has developed a complete distrust of the Spice Merchant profession.

History: Born in the south his family was never financially stable. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Immigrant, Job, Criminal record. Occupation: Armorer

Voice: Scottish accent

Attributes [hide]

Drifting In the Storm, Male Tabaxi Druid 3
Medium (5'7") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)15 (+2) 10 (+0)14 (+2)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp.


Social Check DCs

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