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NPC Generator

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Advanced [show]


Baradad Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a grey wide-brimmed hat and grey clothes. His wide-brimmed hat is riddled with cuts and holes. His eyes are a pleasant gold.

Personality: He is almost excessively polite to everyone, even when angry. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He is a Doppelganger in disguise. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a rivalry with the Church that dominates his actions; and meet up once more with his childhood friend

Ideals: Extrovert. Flaws: Ugly, Shy, Racist. Bonds: Adventurer, Religious. Occupation: Bellfounder

Voice: Pronounces difficult words wrong

Attributes [hide]

Baradad Kerrhylon, Male Dragonborn Barbarian 2
Medium (6'6") Dragonborn, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 gp. Banded agate (12 gp). 1 Healer’s kit.


Social Check DCs


Frederick Marley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his golden hair down. He wears an eyepatch.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born at the edge of vast mountains. His first spouse was a Painter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and find a way to reverse the transformation of his brother

Flaws: Ugly, Depressed. Bonds: Rich, Family, Nature. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Frederick Marley, Male Human Bard 9
Medium (5'6") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 45 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 15 (+2)17 (+3)
Skills Animal Handling +5, Arcana +5
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333200

Possessions: Just what you see.


Social Check DCs


Aramil Murphy, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in a clean blue cloak covering his clean studded leather. He wears his black hair up. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He uses divination through singing.

History: Born in a small village he learned the ways of the warrior from his father. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aramil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Athletic, Gifted, Fighting. Flaws: Fearful. Bonds: Attractive. Occupation: Cartwright

Voice: Spits and sputters

Attributes [hide]

Aramil Murphy, Male Half-Elf Barbarian 4
Medium (4'9") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)13 (+1) 17 (+3)15 (+2)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 16000 cp. Aquamarine (900 gp). Violet garnet (900 gp). Golden yellow topaz (900 gp). Zircon (20 gp). 1 Average lock. 1 Climber’s kit. 1 Climber’s kit.


Social Check DCs


Windy Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a tan collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His whole body is exceptionally muscular. He keeps his long cinnamon fur kept up in a rat tail. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He believes the world needs to unite to get rid of giants once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. While studying, he fell in love. They married and had a daughter. He left for the south, certain he would find work there.

Motivation: A deep hatred of giants.

Ideals: Fighting. Flaws: Addict. Bonds: Immigrant, Enemies, In love. Occupation: Bowyer

Voice: Draws out vowels

Attributes [hide]

Windy Of Storm, Male Tabaxi Rogue 3
Medium (5'10") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)18 (+4) 12 (+1)11 (+0)
Skills Nature +6, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Orc, Gnoll, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Bilbron Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally well dressed albeit a few years behind the times. He has a small bristly mustache and wavy blonde hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He feeds upon the attention of others.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Addict, Antagonistic. Bonds: Attractive. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Bilbron Gimlen, Male Gnome Wizard 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)17 (+3) 15 (+2)16 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Terran, Giant, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 400 gp. Chalcedony (30 gp). Tiger eye turquoise (14 gp). Onyx (30 gp). Deep green spinel (70 gp).


Social Check DCs

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