Az-Rans Reed, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a worn and beaten armor. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He got into the Brewer business at a young age. He was an apprentice working in his father's forge. Since then, he has sought to make the best of life.
Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and to unite with his sister
Ideals: Logical, Optimist. Flaws: Mundane. Bonds: Job, Family. Occupation: Brewer
Voice: German accent
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 18 (+4) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 100 gp. Tiger eye turquoise (6 gp). Pink pearl (100 gp). Silver pearl (100 gp). 1 Masterwork Musical instrument. 1 Silver holy symbol.
Barendd Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a worn and beaten armor. His red hair is cut short with large spiked bangs in the front. He has a dull look in his hazel eyes.
Personality: Cocky and sure of himself, he believes he is the best Animal Trainer born in the past three hundred years. He works hard and plays hard.
History: He got into the Animal Trainer business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Revenge; and balancing his hectic life and new animal trainer responsibilities is difficult
Flaws: Hedonist. Bonds: Job, Family, Guardian, Enemies. Occupation: Animal Trainer
Voice: Thin and wheezing
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 103 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Orc, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 100 pp. Onyx (20 gp). Black pearl (300 gp). Freshwater pearl (11 gp). Violet garnet (300 gp). Golden yellow topaz (300 gp). Red-brown spinel (160 gp). Rich purple corundum (1300 gp). Moss agate (11 gp). 1 Minor magic item. 1 Minor magic item.
Golm Abram, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized black coat. His silver hair is thinning but still full. His eyes, though not visible through his cowl, are blue.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He misses his home and complains about the freezing weather, even in summer.
History: Sold as a small child to a brothel owner, Golm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 14th year, his parents were killed by a goblins raid, leaving Golm alone in the world. After a stint in an orphanage, he was adopted. He tends to his Scribe job now, and dutifully fulfills any obligations he has.
Motivation: To be a Junk Dealer again; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Bonds: Job, Immigrant, Mentor, Enemies. Occupation: Scribe
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 400 gp.
Gûndza Ridley, Male Half-Orc [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is greasy and uncared for. He wears crescent spectacles with a black brim.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Architect.
Motivation: He is greedy; and he is a bit of a kleptomaniac
Flaws: Ugly. Bonds: Job, Rich, Nature, Criminal record. Occupation: Architect
Voice: Spanish accent
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. 1 Minor magic item.
Elaim Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has a slight overbite and is overall scrawny. He sports a flattop hair cut. His eyes are a pleasant amber.
Personality: He speaks before he thinks and is too direct. He is a very good compulsive liar and kleptomaniac.
History: Elaim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Cursed with unlife at a very young age, Elaim has worked very hard to control his curse. Recently he has begun working with bootleggers and crooks.
Motivation: He wants revenge against drow; and several ex partners dislike his way of doing things and want revenge
Flaws: Impulsive, Disease. Bonds: Criminal record, Poor, Enemies. Occupation: Herbalist
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Celestial, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
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Their contribution stands as a beacon of hope for all adventurers!
