Varis Firahel, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His silver hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.
Personality: He is a hateful person. He taunts others and blames them for his problems. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He got into the Hunter business at a young age. His childhood dream was to be a Actor, but he was a colossal failure. He has drifted from career to career and currently works as a Hunter.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Job. Occupation: Hunter
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 12000 cp. 1 Minor magic item.
Aramil Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is tall, broad shouldered and powerfully built. His golden hair, when down, is lengthy. He wears a mask on his face.
Personality: He is happy with his job as a Crown-heir. He turns his eye from what people do, preferring to live and let live. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants to meet his childhood hero; and money/treasure
Ideals: Entrepeneur. Bonds: Job, Rich, Immigrant, Adventurer. Occupation: Crown-heir
Voice: Smoker's lung
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 8000 cp. Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (300 gp). 1 Half-Plate. 1 Half-Plate. 1 Buckler.
Dadalan Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His crest is cut close to his head. His eyes are likewise red.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Dadalan enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Layabout mother left him crippled. He inherited the family business which he has now maintained for 13 years.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern
Flaws: Ugly, Selfish, Hedonist, Disease. Bonds: Slave. Occupation: Navigator
Voice: Dark and ominous
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 11)
Armor Class 11
Hit Points 64 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Undercommon
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 2 | 1 |
Possessions: 150 pp. Silver comb with moonstones (800 gp). Cloth of gold vestments (150 gp). Jeweled electrum ring (7000 gp). Solid gold idol (1000 gp).
Shifting Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His fur is cinnamon and curly. He tend to wears goggles to shield his eyes.
Personality: Shifting speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Impeccable. Flaws: Fearful. Bonds: Adventurer, Military. Occupation: Architect
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 61 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +5
Possessions: 280 pp. Freshwater pearl (9 gp). Chrysoberyl (50 gp). 1 Minor magic item. 1 Minor magic item.
Gimûb Redfield, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man is well dressed, but even with his fine clothing he looks run-down. His blonde hair is thinning but still full. He has a tattooed face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A true patriot, Gimûb would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Gimûb was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's looking for his big break.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Military, Poor, Adventurer. Occupation: Mason
Voice: Australian accent
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Good (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 12 (+1) | 6 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp. Carnelian (70 gp). Citrine (70 gp). Rock crystal (70 gp). Hematite (12 gp). 1 Minor magic item.
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