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NPC Generator

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Advanced [show]


Norûk Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. His black hair is kept up in a ponytail inside a Stetson hat. He is baby faced.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their daughter. He worked as a Bowyer, and he later adopted a second daughter.

Motivation: To reunite with his absent mother; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Attractive, In love, Rich, Family. Occupation: Bowyer

Voice: growls and snarls, animalistic

Attributes [hide]

Norûk Branson, Male Half-Orc Rogue 4
Medium (6'8") Half-Orc, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 18 (+4)11 (+0) 14 (+2)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 1d10+5, Ranged +3 / 1d10+1, Grapple +5

Possessions: 34000 sp.


Social Check DCs


Travok Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered lance and tarnished glaive as well. His hair is long and silver with streaks of blonde, and is pulled back with small pastel clips. His beard is blonde, braided, and well cared for. His eyes are hazel.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Travok was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. In his youth he was a Bounty Hunter, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has dedicated himself to building a better kind of golem.

Motivation: To protect his home; and he's looking for his big break

Ideals: Fighting. Flaws: PTSD. Bonds: Adventurer, Guardian, Poor. Occupation: Animal Trainer

Voice: Farmer accent

Attributes [hide]

Travok Bloodkith, Male Dwarf Cleric 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 800 sp. Iolite (80 gp). Rock crystal (80 gp). Red spinel (160 gp).


Social Check DCs


Bucklal Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple black robe with brown stripes complete with hood. His hair is red and curly. He wears large thick round spectacles.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Bucklal lived on a farm with his father, near the main road leading to a nearby town. Bucklal was born on a far western island where he grew up under the tutelage of his father, an expert Servant. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Revenge; and an old rival family wants him found

Flaws: Sensitive. Bonds: Adventurer, Family, Immigrant, Enemies. Occupation: Servant

Voice: Uses sign language

Attributes [hide]

Bucklal Warmwater, Male Halfling Rogue 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)17 (+3) 16 (+3)15 (+2)
Skills Investigation +6, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Goblin, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Large well-done wool tapestry (200 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bagga Byron, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His brown hair is singed and shortened. He has a dull look in his gray eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Spy

Voice: Middle-eastern accent

Attributes [hide]

Bagga Byron, Male Half-Orc Warlock 17
Medium (6'1") Half-Orc, Lawful Evil (CR 17)
Armor Class 11
Hit Points 104 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 17 (+3)7 (-2)
Skills Arcana +7, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444

Possessions: 9000 gp. Rose (80 gp). Black pearl (500 gp). Obsidian (5 gp). Obsidian (5 gp). Red spinel (150 gp). Rose (80 gp). Deep green spinel (150 gp). Rose (80 gp). Deep blue spinel (500 gp). Jade (150 gp). Blue quartz (5 gp). Bloodstone (80 gp). Rock crystal (80 gp). Alexandrite (500 gp). Golden pearl (150 gp). Hematite (5 gp). Jasper (80 gp). Sard (80 gp). Golden yellow topaz (500 gp). Aquamarine (500 gp). Deep blue spinel (500 gp). Onyx (80 gp). Tourmaline (150 gp). Freshwater pearl (5 gp). Rhodochrosite (5 gp). Tiger eye turquoise (5 gp). Black pearl (500 gp). Tiger eye turquoise (5 gp). Golden yellow topaz (500 gp).


Social Check DCs


Modean Dread, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His clothes are grease stained in places. His dark red hair has been sun bleached extensively. His eyes are gold and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Sold as a small child to a necromancer, Modean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He struck the Interpreter job and began his own company from there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Poor, Immigrant, Mentor, Job, Criminal record. Occupation: Interpreter

Voice: Hollow voice

Attributes [hide]

Modean Dread, Male Tiefling Expert 7
Medium (5'0") Tiefling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)18 (+4) 17 (+3)17 (+3)
Skills History +7, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Celestial, Druidic, Goblin, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: A small bag of saffron. (40 gp).


Social Check DCs

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