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NPC Generator

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Advanced [show]


Oskar Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear ponchos typically of a light tan in addition to tight pants. His hair is greying and his face has many wrinkles. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His father raised him in a mountain cabin. Oskar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is terrified, and will act out of fear; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Joker. Flaws: Fearful. Bonds: Religious, Nature, Adventurer. Occupation: Bricklayer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Oskar Fallack, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 16 (+3)11 (+0)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1000 cp.


Social Check DCs


Gildmak Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He is muscular with a powerful set of arms. His head has been shaved. He has a tattooed face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Further he is a bit of a stoner and is frequently out of it.

History: Gildmak was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Halfling conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and halfling compassion

Flaws: Ugly, Shy, Addict, Racist, Fearful. Bonds: Family. Occupation: Carter

Voice: Thin and wheezing

Attributes [hide]

Gildmak Strongbones, Male Halfling Bard 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Joser Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. His brown hair is thinning but still full. His blue eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: When he was but 8 years old his parents immigrated from the south. His father was a soldier and died while he was still young. Joser was left his father's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark

Bonds: Immigrant, Adventurer, Religious, Military, Slave. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

Joser Underfoot, Male Halfling Warrior 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 38 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)14 (+2) 11 (+0)18 (+4)
Skills Medicine +3, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arjhan Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears brown trousers with black and grey striped suspenders. He wears various colorful collared shirts. His blue crest is slicked back into a classic pompadour. He has red eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not believe in violence as a means to an end. He is a dedicated Barrister but believes his peers are too gung-ho.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Arjhan took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To clean up the streets; and retire the richest man in the west

Ideals: Pacifist, Gifted, Entrepeneur. Flaws: Shy. Bonds: Guardian. Occupation: Barrister

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Arjhan Kimbatuul, Male Dragonborn Wizard 2
Medium (6'1") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)16 (+3) 14 (+2)15 (+2)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Abyssal, Celestial, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 340 gp.


Social Check DCs


Rurik Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He likes to wear ponchos typically of a light yellow in addition to tight pants. He has done his best to style his black hair to look like a famous performer. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Logical. Flaws: Sensitive. Bonds: Attractive, Military, Religious. Occupation: Tailor

Voice: Low range voice

Attributes [hide]

Rurik Fallack, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 19 (+4)13 (+1) 10 (+0)11 (+0)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 gp. 1 Disguise kit.


Social Check DCs

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