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Advanced [show]


Tarhun Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears a deerstalker hat to hide his balding. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has all his life been fascinated with dancing.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often; and he is content

Ideals: Athletic, Artistic. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Hunter

Voice: Timid voice

Attributes [hide]

Tarhun Orexijandilin, Male Dragonborn Bard 1
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)9 (-1) 12 (+1)13 (+1)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. 3 Thunderstones.


Social Check DCs


Henry Myerscough, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has a small bristly mustache and wavy silver hair. His brown eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised in a plains tribe. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and regain custody of his daughter

Flaws: Ugly, Insane. Bonds: Family, Nature, Immigrant. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Henry Myerscough, Male Human Wizard 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)14 (+2) 9 (-1)11 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 9
Languages Common, Ignan, Infernal
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. Jet (40 gp). Moss agate (16 gp). Jade (40 gp). 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Ortegar Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in an above average manner. He wears a colorful flower in his golden hair. His eyes are blue and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the east. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and to prove his worth to the world

Ideals: Pacifist. Flaws: Impulsive, Disease, Insomniac. Bonds: Attractive. Occupation: Jeweler

Voice: Pronounces O like U

Attributes [hide]

Ortegar Strongbones, Male Halfling Druid 12
Small (3'1") Halfling, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 64 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)13 (+1) 16 (+3)16 (+3)
Skills Intimidation +7, Stealth +7
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544332

Possessions: 4000 gp.


Social Check DCs


Sammal Creed, Male Tiefling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a violet and white robe with the hood down, and carries sickles. He wears his silver hair up. His gold unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. He is skeptical of what others tell him and is slow to trust.

History: He was born in the north, but his parents moved at a very young age to the south. A freak accident while working with his Laborer mother left him crippled. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many goblins want him driven away

Ideals: Fighting. Flaws: Disease, Antagonistic, Shy. Bonds: Immigrant. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Sammal Creed, Male Tiefling Aristocrat 15
Medium (5'6") Tiefling, Chaotic Evil (CR 15)
Armor Class 10
Hit Points 78 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)17 (+3) 16 (+3)13 (+1)
Skills Stealth +5
Senses Passive Perception 13
Languages Common, Infernal, Aquan, Celestial
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0

Possessions: 6000 gp. Alexandrite (200 gp). Violet garnet (200 gp). Freshwater pearl (15 gp). Hematite (15 gp). Lapis lazuli (15 gp). Obsidian (15 gp). Lapis lazuli (15 gp). Star rose quartz (20 gp). Fire opal (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trynnicus Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His crest is cut close to his head. His gold eyes have a joyful gleam in them most of the time.

Personality: He is happy with his job as a Baker. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Banker, but he got bored and became a Baker. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To share knowledge with the world; and meet up once more with his childhood friend

Ideals: Logical. Bonds: Poor, Job, Adventurer, Slave. Occupation: Baker

Voice: Hissing voice

Attributes [hide]

Trynnicus Gygazzylyshrift, Male Dragonborn Warrior 6
Medium (6'6") Dragonborn, True Neutral (CR 6)
Armor Class 11
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)17 (+3) 11 (+0)12 (+1)
Skills Insight +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Orc, Giant, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 300 gp. Emerald (400 gp).


Social Check DCs

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