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Advanced [show]


Gorgûm Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his golden hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He got into the Bricklayer business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted from career to career and currently works as a Bricklayer.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and to pay off his debts

Ideals: Athletic. Bonds: Attractive, Family, Job, Military, Debt. Occupation: Bricklayer

Voice: Low and grunting

Attributes [hide]

Gorgûm Gracey, Male Half-Orc Expert 7
Medium (5'5") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 21 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)10 (+0) 15 (+2)12 (+1)
Skills Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 50000 cp. Rock crystal (20 gp). White opal (1300 gp). Alexandrite (800 gp).


Social Check DCs


John Colton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is blonde and curly. His ears are large.

Personality: He has always had a great fascination with Human culture. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south to a Bounty Hunter, John learned a great deal about his mother's area of expertise. He worked as a nervous Bounty Hunter and found it very stressful. He has achieved small success as a Bounty Hunter.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Racist, Forgetful. Bonds: Poor, Job. Occupation: Bounty Hunter

Voice: Cold and demanding tone

Attributes [hide]

John Colton, Male Human Warlock 10
Medium (5'2") Human, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 70 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)17 (+3) 16 (+3)13 (+1)
Skills Deception +5, Perception +7
Senses Passive Perception 17
Languages Common, Abyssal, Celestial, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1542222200

Possessions: 190 pp. Star rose quartz (70 gp). Onyx (70 gp). Carnelian (70 gp). Tiger eye turquoise (12 gp). Violet garnet (900 gp).


Social Check DCs


Salasar Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His white crest is braided into rings. His skin is flawless and his red eyes scan people very quickly.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of a Spice Merchant, who enjoyed hunting, Salasar was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Salasar and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Nature, Military. Occupation: Herbalist

Voice: Pirate accent

Attributes [hide]

Salasar Raghthroknaar, Male Dragonborn Sorcerer 2
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 12 (+1)16 (+3)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1000 sp.


Social Check DCs


Gorbundus Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a red armored body suit, with a simple pastel line shooting up and back down. His crest is black and very short. His ears are large.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot resist a sob story and will often dote over anyone who has one.

History: Gorbundus was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He now spends his time doing works of charity.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Philantrophist, Persistence. Flaws: Ugly, Depressed. Occupation: Bookbinder

Voice: Eastern European accent

Attributes [hide]

Gorbundus Turnuroth, Male Dragonborn Wizard 6
Medium (6'4") Dragonborn, True Neutral (CR 6)
Armor Class 10
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)14 (+2) 14 (+2)16 (+3)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common, Gnoll, Elven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 400 gp.


Social Check DCs


Vlorn Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He carries a battered kukri and tarnished club as well. He wears a wide-brimmed hat to cover his moderate length brown hair. His eyes are amber and beady.

Personality: Abrasive and pushy, he has a hard time making friends. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Vlorn was left his father's suit of armor and trained in its use and care. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Military. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Vlorn Tealeaf, Male Halfling Ranger 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 25 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +6, Animal Handling +4
Senses Passive Perception 11
Languages Common, Halfling, Orc, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 3000 sp.


Social Check DCs

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