Damakos Allure, Male Tiefling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He always tries to repair and not replace. It was this mentality that drove him into the Slave Trader business.
History: He was born in the west. Damakos was born on a far western plains where he grew up under the tutelage of his father, an expert Slave Trader. He got away from his former life and has fallen to alcoholism.
Motivation: To reunite with his absent father; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist, Persistence. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Slave Trader
Voice: Thin and wheezing
Attributes [hide]
Medium (6'10") Tiefling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. Brass mug with jade inlays (100 gp). 3 Antitoxin.
Thoradin Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears professional attire. His red hair is lengthy. His amber eyes dart from person to person to random spaces in the air.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is skeptical of what others tell him and is slow to trust.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Thoradin was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Thoradin's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Thoradin and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and expand his business
Flaws: Greedy, Shy, Antagonistic. Bonds: Attractive. Occupation: Bricklayer
Voice: Speaks with a cold
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 64 (7d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 500 gp.
Nadarr Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a simple green robe with black stripes complete with hood. He has a moderate pudge and is not very fit. He has done his best to style his scarlet crest to look like a famous performer. His eyes are red and he is always smoking a pipe.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Animals are drawn to him, and he is able to talk to them.
History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was granted divine powers by his dying sister.
Motivation: To settle down with his crush; and doesn't want to be a bricklayer and was forced into it by his family
Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Family, Has a crush. Occupation: Bricklayer
Voice: Aggressive tone
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 11)
Armor Class 12
Hit Points 53 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 17
Languages Common, Giant, Auran
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
Possessions: 1300 gp. Zircon (80 gp). Brown-green garnet (60 gp). Onyx (80 gp).
Zephan Nowhere, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He acts crazy and hedonistic. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He got into the Miller business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Miller like his father before him.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Flaws: Insane, Hedonist, Secretive. Bonds: Poor, Job. Occupation: Miller
Voice: German accent
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 17)
Armor Class 12
Hit Points 107 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Gnoll
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 2 | 2 |
Possessions: 600 pp. Freshwater pearl (15 gp). Moonstone (50 gp). Black pearl (1500 gp). Obsidian (15 gp). Amethyst (110 gp). Malachite (15 gp). Star rose quartz (50 gp). Smoky quartz (50 gp). Blue quartz (15 gp). Fire opal (800 gp). Black opal (800 gp). Amber (110 gp). Iolite (50 gp). Silver pearl (110 gp). Golden yellow topaz (1500 gp). Bloodstone (50 gp). Rich purple corundum (800 gp). Coral (110 gp). Rhodochrosite (15 gp). Banded agate (15 gp). Peridot (50 gp). Red spinel (110 gp). Peridot (50 gp).
Zook Turen, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear flannel. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He is an amazing painter.
History: Born in the east to a Animal Trainer, Zook learned a great deal about his mother's area of expertise. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted, Philantrophist. Bonds: Attractive, Job. Occupation: Animal Trainer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 60 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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