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Advanced [show]


Bork Hastings, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a skull on it. His blonde hair is kept up in a ponytail inside a small hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He believes the world needs to unite to get rid of drow once and for all.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their daughter. He worked as a Banker, and he later adopted a second daughter.

Motivation: Many drow want him driven away.

Bonds: Attractive, Family, Enemies, Religious, Mentor. Occupation: Banker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bork Hastings, Male Half-Orc Paladin 9
Medium (5'9") Half-Orc, Neutral Good (CR 9)
Armor Class 11
Hit Points 70 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 14 (+2)9 (-1)
Skills History +3, Insight +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1400 gp. Amethyst (40 gp). Chrysoprase (40 gp). Deep blue spinel (300 gp). Fiery yellow corundum (1300 gp). Amethyst (40 gp). Banded agate (5 gp). Alexandrite (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He dresses in yellow turtlenecks beneath a brown coat with blue slacks. His skin is fair and his fingers are delicate and long. His hair is chestnut and curly. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is very quiet and rarely speaks above a whisper. He also hits on women, regardless of circumstances.

History: He is the product a well kept family trust fund and as such has never really known need. He moved out north to avoid the crime he committed. He has built up a small fortune and can afford his own way.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Flaws: Shy. Bonds: Attractive, Has a crush, Rich, Criminal record. Occupation: Barkeep

Voice: Jamaican accent

Attributes [hide]

Immeral Teinithra, Male Elf Expert 3
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)12 (+1) 16 (+3)10 (+0)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1100 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Harvest Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear ponchos typically of a light tan in addition to tight pants. He has wavy orange fur. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born a particularly ugly child, much to the horror of his parents. His first spouse was a Bather, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Sabotage a competitor; and wants to raise his children well

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Rich, Family, Job. Occupation: Farmer

Voice: Russian accent

Attributes [hide]

Harvest Treat, Male Tabaxi Warlock 3
Medium (5'0") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 200 gp. Tourmaline (40 gp). 1 Chain shirt. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Grisha Ramsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair has been sun bleached extensively. This hazel eyed northerner is not easily forgotten.

Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. He is obsessed with a lost civilization.

History: A powerful brothel owner made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often.

Ideals: Athletic. Bonds: Job, Adventurer, Mentor. Occupation: Fletcher

Voice: American accent

Attributes [hide]

Grisha Ramsey, Male Half-Orc Warlock 2
Medium (5'0") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 17 (+3)14 (+2)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 8000 cp.


Social Check DCs


Beloril Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a black collared shirt and tan pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His blonde hair and beard is wavy and long. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Beloril grew up listening to his father's many stories. Beloril abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was granted psionic powers by his dying sister.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist, Gifted. Bonds: Rich, Adventurer. Occupation: Baker

Voice: Breathy voice

Attributes [hide]

Beloril Bofdann, Male Dwarf Aristocrat 9
Medium (4'2") Dwarf, True Neutral (CR 9)
Armor Class 10
Hit Points 81 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)14 (+2) 14 (+2)12 (+1)
Skills Arcana +5, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Elven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1200 gp. Onyx (20 gp). Azurite (4 gp). Carnelian (20 gp). White pearl (100 gp). 1 Minor magic item.


Social Check DCs

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