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NPC Generator

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Advanced [show]


Henry Halsey, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He has a hunchback. His auburn hair is kept up in a ponytail inside a top hat. He has a tattooed face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gifted from a young age, Henry studied abroad. A freak accident while working with his Jeweler father left him crippled. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Criminal record, Job. Occupation: Fisher

Voice: High pitched and raspy

Attributes [hide]

Henry Halsey, Male Human Sorcerer 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 12 (+1)12 (+1)
Skills Arcana +5, Athletics +2
Senses Passive Perception 11
Languages Common, Druidic, Goblin, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 80 gp. Malachite (14 gp).


Social Check DCs


Donaar Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, grey cloak. His crest is rusty, silky, and of moderate length. His gold unseeing eyes seem to look past you.

Personality: Donaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Extrovert, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Tanner

Voice: Old Prospector

Attributes [hide]

Donaar Argenthrixus, Male Dragonborn Commoner 2
Medium (6'8") Dragonborn, Chaotic Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 12 (+1)10 (+0) 16 (+3)15 (+2)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 1900 sp.


Social Check DCs


Oblar Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his white hair to look like a famous performer. His amber unseeing eyes seem to look past you.

Personality: He snorts whenever he laughs or is feeling confident. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Farmer and found it very stressful. He left for the west, certain he would find work there.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult.

Ideals: Athletic. Flaws: Disease. Bonds: Job, Immigrant. Occupation: Farmer

Voice: Old thin voice

Attributes [hide]

Oblar Glenfellow, Male Halfling Warrior 7
Small (3'2") Halfling, Chaotic Neutral (CR 7)
Armor Class 15
Hit Points 38 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)10 (+0) 14 (+2)14 (+2)
Skills Medicine +5, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 11000 sp.


Social Check DCs


Zedaar Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears suspenders and tan workpants. His shirt is yellow, and he wears a heavy tan leather apron most of the time. His bronze crest is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He has a massive crush on the younger sibling of the Animal Trainer who has hired him part-time. The war was a terrible time for him, and Zedaar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Zedaar was left his father's suit of armor and trained in its use and care. He has gone from town to town working and never settling down anywhere, but has fallen for a local Brewer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He feels kind of lost in life; and wants his loneliness to end

Ideals: Athletic. Flaws: Depressed. Bonds: Has a crush, Military. Occupation: Animal Trainer

Voice: Hollow voice

Attributes [hide]

Zedaar Hashphronyxadyn, Male Dragonborn Aristocrat 4
Medium (6'6") Dragonborn, Lawful Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Peridot (40 gp). Golden pearl (140 gp). Sard (40 gp). Black star sapphire (900 gp).


Social Check DCs


Greethen Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses like a well dressed Banker does. His crest is greying and his face has many wrinkles. He has a dull look in his red eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Greethen was born in the west. At a young age he loved to build and create. His childhood dream was to be a Interpreter, but he was a colossal failure. He now owns his own business.

Motivation: To be a Interpreter again; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Disease. Bonds: Job, Family. Occupation: Banker

Voice: Squeaky

Attributes [hide]

Greethen Nemmonis, Male Dragonborn Druid 3
Medium (6'8") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)9 (-1) 13 (+1)14 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs

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