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NPC Generator

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Advanced [show]


Nutae Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. His skin is fair and his fingers are delicate and long. His hair, while still mostly white, has prominent grey streaks. His amber eyes have a joyful gleam in them most of the time.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a criminal king-pin and mafia family Nutae was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nutae decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted from career to career and currently works as a Tailor.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Logical. Flaws: Shy. Bonds: Criminal record, Job. Occupation: Tailor

Voice: Excited and jittery

Attributes [hide]

Nutae Iranapha, Male Half-Elf Barbarian 5
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Religion +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dynamic Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a pastel cloak and cross-gartered black stockings. He has done his best to style his black fur to look like a famous performer. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Miller business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He struck the Miller job and began his own company from there.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Optimist, Logical. Flaws: Addict. Bonds: Poor, Job. Occupation: Miller

Voice: growls and snarls, animalistic

Attributes [hide]

Dynamic Prim Posies, Male Tabaxi Ranger 17
Medium (6'3") Tabaxi, Lawful Neutral (CR 17)
Armor Class 13
Hit Points 101 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 17 (+3)13 (+1)
Skills Animal Handling +9, Nature +7
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1702221

Possessions: 1000 pp. Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Brass mug with jade inlays (300 gp). A silver and pearl hairclip (10 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Oloric Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is styled in orderly dreadlocks. His eyes are a pleasant green.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not believe in violence as a means to an end. He is a dedicated Hunter but believes his peers are too gung-ho.

History: Sold as a small child to a necromancer, Oloric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Hunter.

Motivation: Further expansion of business.

Ideals: Optimist, Pacifist. Bonds: Poor, Mentor, Job. Occupation: Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Oloric Steelfist, Male Dwarf Ranger 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)12 (+1) 10 (+0)8 (-1)
Skills History +3, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 700 sp. Rock crystal (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Adrex Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a black costume with the symbols of luck on his torso. Beneath his clothing is a huge mess of scar tissue. He wears a feathered hat to hide his balding. His red eyes are slightly larger than normal.

Personality: He is a Priest first and foremost. He believes firmly that knowledge should be universal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Priest and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Justice. Flaws: Disease, Antagonistic. Bonds: Slave, Job. Occupation: Priest

Voice: Indian accent

Attributes [hide]

Adrex Delmirev, Male Dragonborn Druid 9
Medium (6'4") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Athletics +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 2000 gp. Iolite (30 gp). Black opal (900 gp). Freshwater pearl (14 gp). Chrysoberyl (90 gp). Aquamarine (800 gp). Deep green spinel (90 gp). Moss agate (14 gp).


Social Check DCs


Nordak Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fitting clothing which further accentuates his frame. His hair is silver and curly. His eyes are brown and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Nordak grew up listening to his father's many stories. After coming to the age of reason, Nordak took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Entrepeneur, Gifted. Flaws: Depressed. Bonds: Attractive, Adventurer, Job. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Nordak Ironfist, Male Dwarf Warrior 10
Medium (4'0") Dwarf, Lawful Evil (CR 10)
Armor Class 14
Hit Points 85 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 16 (+3)14 (+2) 12 (+1)11 (+0)
Skills Religion +6, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Druidic
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 250 pp. Brass mug with jade inlays (600 gp). Old masterpiece painting (1600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Solid gold idol (700 gp). Large well-done wool tapestry (600 gp). A small bag of saffron. (50 gp).


Social Check DCs

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