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Advanced [show]


Gimurt Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears bulky violet painted plate armor. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy silver hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Gimurt is depressed about a lot of things. He tends to be a nihilist. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He uses money and sex appeal to get what he needs; and he is currently in port desperately looking for someone to get him out

Flaws: Depressed, Disease. Bonds: Slave, Attractive, Rich. Occupation: Actor

Voice: Scottish accent

Attributes [hide]

Gimurt Trueblood, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)12 (+1) 13 (+1)9 (-1)
Skills Athletics +2, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 270 gp.


Social Check DCs


Art In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear darkened spectacles and heavy clothing, no matter the weather. His fur is orange and curly. He has blue eyes and a tan hat with a grey feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He got into the Barrister business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Flaws: Depressed, Racist, PTSD. Bonds: Job. Occupation: Barrister

Voice: Soft and melodious

Attributes [hide]

Art In the Wind, Male Tabaxi Warrior 4
Medium (5'5") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)16 (+3) 9 (-1)14 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Solomon Hailey, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a very tight haircut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hasn't been sleeping well lately.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Addict, Insane, Insomniac. Bonds: Guardian, Religious. Occupation: Interpreter

Voice: Dutch accent

Attributes [hide]

Solomon Hailey, Male Human Bard 11
Medium (6'6") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 70 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 12 (+1)18 (+4)
Skills Deception +8, Medicine +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 2500 gp. Carnelian (50 gp). Amber (50 gp). Blue sapphire (1600 gp). Obsidian (14 gp). Star rose quartz (50 gp). Rhodochrosite (14 gp). Hematite (14 gp). Alexandrite (900 gp). Chrysoprase (50 gp). Deep green spinel (50 gp).


Social Check DCs


Randal Holton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of crossbows on his belt, each one with a aquamarine on the hilt. His hair is cut close to his head. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also is a firm believer in the manly ideal.

History: Randal was born with his mother's beautiful face. Like his mother and his brother before him, after school he went straight into learning to become a Fortune-teller. He has worked as a Fortune-teller like his mother before him.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Randal Holton, Male Human Expert 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)16 (+3) 16 (+3)15 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 50 gp.


Social Check DCs


Roge Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He wears his red hair down. He has a tattooed face.

Personality: He is happy with his job as a Mason. He turns his eye from what people do, preferring to live and let live. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born into a rich family. He worked as a nervous Mason and found it very stressful. In the meantime he has taken over work as a Mason and occasionally as a mercenary.

Motivation: He uses money and sex appeal to get what he needs; and balancing his hectic life and new mason responsibilities is difficult

Ideals: Justice. Bonds: Job, Rich, Adventurer, Attractive. Occupation: Mason

Voice: Boston accent

Attributes [hide]

Roge Littlefoot, Male Halfling Monk 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)13 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs

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