Shivering Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a brown suit, black shirt, and grey tie. His brown fur is braided into rings. His face is covered beneath a completely black helmet.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He receives visions of the future at random moments
History: His parents moved while he was still in utero so he is the first generation to be born here. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son
Ideals: Gifted. Flaws: Racist. Bonds: Family, Immigrant. Occupation: Interpreter
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 30 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Aquan, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. Deep blue spinel (600 gp). Jasper (20 gp).
Mord Norton, Male Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned male is typically in his Dilettante uniform. He is tall, broad shouldered and powerfully built. His black hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. As long as the job gets done he does not care how it got done.
History: Born in the south to a Dilettante, Mord learned a great deal about his mother's area of expertise. His mother was a mechanic, and taught him how to fix just about anything. He has drifted from career to career and currently works as a Dilettante.
Motivation: Further expansion of business; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Professionalism, Persistence. Bonds: Job, Enemies. Occupation: Dilettante
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 8)
Armor Class 11
Hit Points 33 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 50000 cp.
Reynard Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'9" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is drawn into a tight pony tail with a cross scrunchie. His green eyes lackadaisically let the world flow into them.
Personality: He is overprotective of those who hire his services. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He got into the Carpenter business at a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Impeccable. Bonds: Guardian, Adventurer, Job. Occupation: Carpenter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 15)
Armor Class 9
Hit Points 57 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
Possessions: 8000 gp. Moss agate (7 gp). Sardonyx (70 gp). Smoky quartz (70 gp). Rock crystal (70 gp). Onyx (70 gp). Smoky quartz (70 gp). Jasper (70 gp).
Smoking Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is dressed in earthy colors with a grey and blue handkerchief worn on his right side. Beneath his clothing is a huge mess of scar tissue. His gray fur has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Prone to second guessing himself, he comes off as nervous. He is a very good compulsive liar and kleptomaniac.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was always very intelligent and has formed a secret society of specialists.
Motivation: Doesn't want to be a Tailor and was forced into it by his family; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Shy, Secretive. Bonds: Slave, Criminal record, Military, Family. Occupation: Tailor
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4
Possessions: 40 gp. 1 Banded mail.
Naal Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many red ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Prone to second guessing himself, he comes off as nervous. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Naal was born in the east. At a young age he loved to build and create. His mother took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.
Motivation: He is not mentally stable, and does not behave rationally; and expand his business
Ideals: Persistence. Flaws: Insane, Shy. Bonds: Rich, Job, Nature. Occupation: Banker
Voice: Jamaican accent
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnome, Terran, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 20 gp. Amethyst (130 gp).
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