Cressel Weary, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears dull white sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His brown hair is unkempt and raggedy. His eyes are likewise white. His teeth are yellowed and unaligned.
Personality: Prone to second guessing himself, he comes off as nervous. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a Engraver, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Soapmaker
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 11)
Armor Class 11
Hit Points 71 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 19 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Abyssal, Giant
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
Possessions: 1400 gp. Iolite (80 gp). Bloodstone (80 gp). Amber (80 gp). Star rose quartz (80 gp). 1 Minor magic item.
Holg Marlee, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a violet cloak and cross-gartered white stockings. He has a moderate pudge and is not very fit. His white hair is greasy and uncared for. His eyes, though not visible through his cowl, are brown.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He receives visions of the future at random moments
History: He was born into a rich family. His family was turned out during the war. He and his family wandered south to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Enemies, Rich. Occupation: Shepherd
Voice: Nasally tone
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Orc, Giant
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 10000 cp. Onyx (30 gp). Bloodstone (30 gp). Alexandrite (1000 gp).
Henry Stanford, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of longswords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His deerstalker hat is riddled with cuts and holes. He has gleaming, smiling green eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Stylist
Voice: American accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 160 gp.
Aerdeth Remein, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear tan clothing when he does not wear armor. His blonde hair is lengthy and is close to two feet long. His amber eyes dart from person to person to random spaces in the air.
Personality: Aerdeth wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has a crush on the local Bookbinder; and he has money and likes to spend it
Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Military, Rich, Has a crush. Occupation: Fletcher
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Purson Hurt, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right leg. He is dressed in a clean blue cloak covering his clean studded leather. His black hair is smooth and relatively long. His eyes are likewise silver. His teeth are yellowed and unaligned.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is skeptical of what others tell him and is slow to trust.
History: Purson lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Family. Occupation: Server
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'10") Tiefling, Neutral Good (CR 10)
Armor Class 13
Hit Points 41 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Abyssal, Gnome
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 300 pp. Citrine (70 gp). Black pearl (1000 gp). Black pearl (1000 gp). 1 Minor magic item.
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