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Advanced [show]


Azzakh Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears grey trousers with black and red striped suspenders. He wears various colorful collared shirts. His crest is short and copper. His otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Azzakh isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He feeds upon the attention of others.

History: The child of eastern immigrants he idolized his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by giants. Azzakh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Enemies. Occupation: Unemployed

Voice: Sighs a lot, exhausted

Attributes [hide]

Azzakh Phrahdrandon, Male Dragonborn Warrior 1
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)9 (-1) 9 (-1)13 (+1)
Skills Arcana +1, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Delg Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tight fitting brown shirt and pants. He wears his brown hair down. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 5 years.

Motivation: Wants to open a new tavern; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Job, Slave. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Delg Brawnanvil, Male Dwarf Druid 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)15 (+2) 16 (+3)6 (-2)
Skills Acrobatics +4, Athletics +1
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 900 sp.


Social Check DCs


Orsik Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars. His white hair and beard is wavy and long. His fierce hazel eyes like to dwell on things.

Personality: He is irascible and easily irritated. Energy wise he seems alert and responsive.

History: Orsik was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Orsik and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and many goblins want him driven away

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor. Occupation: Spice Merchant

Voice: Australian accent

Attributes [hide]

Orsik Trueanvil, Male Dwarf Monk 9
Medium (4'3") Dwarf, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 72 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)12 (+1) 14 (+2)11 (+0)
Skills Athletics +3, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +5

Possessions: 1400 gp.


Social Check DCs


Az-Rans Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely grey suit with green socks and a vest with buckled shoes. With a patchy red beard and wild red hair. He has gleaming, smiling green eyes.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the north to a Glassblower, Az-Rans learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He then took over the family business and is one of the better Glassblower for hire.

Motivation: He would like to get married and retire; and balancing his hectic life and new glassblower responsibilities is difficult

Ideals: Entrepeneur. Flaws: Racist, Antagonistic. Bonds: Job, Has a crush. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Az-Rans Staurheim, Male Half-Orc Expert 2
Medium (6'8") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 130 gp.


Social Check DCs


Gerald Yardley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in blue turtlenecks beneath a tan coat with pastel slacks. His top hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Spice Merchant

Voice: Switch between two voices

Attributes [hide]

Gerald Yardley, Male Human Bard 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)17 (+3) 13 (+1)11 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Undercommon, Elven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 70 gp.


Social Check DCs

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