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Advanced [show]


Dagger Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His fur, while still mostly white, has prominent grey streaks. His eyes are amber and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the north to a Bounty Hunter, Dagger learned a great deal about his father's area of expertise. His childhood dream was to be a Scribe, but he was a colossal failure. He now owns his own business.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting, Athletic, Philantrophist. Bonds: Family, Job. Occupation: Bounty Hunter

Voice: Rolls R's

Attributes [hide]

Dagger Plume, Male Tabaxi Aristocrat 10
Medium (5'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 12 (+1)18 (+4)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erky Pingun, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in collared shirts and wears a proper scarf over his head. He has shaved his head bald. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often; and retire the richest man in the north

Ideals: Athletic, Entrepeneur. Flaws: Cynical, Mundane. Occupation: Roofer

Voice: Middle-eastern accent

Attributes [hide]

Erky Pingun, Male Gnome Barbarian 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 44 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)13 (+1) 11 (+0)14 (+2)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Drogo Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape, and he perpetually has his glaive ready. His chestnut hair is still thick. His eyes, though not visible through his cowl, are brown.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Born to a Stylist, his mother struggled to pay the bills. In his 14th year, his parents were killed by a brigands raid, leaving Drogo alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Drogo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Ideals: Fighting, Opinionated. Flaws: Racist. Bonds: Poor, Enemies. Occupation: Shepherd

Voice: French accent

Attributes [hide]

Drogo Wilmont, Male Half-Elf Warlock 3
Medium (5'6") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)16 (+3) 12 (+1)14 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Gnome, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 40 pp.


Social Check DCs


Mindartis Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a perfectly clean shirt and pair of pants, and a wedding ring on his left hand. His hair is chestnut and very short. He tend to wears goggles to shield his eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is a very good compulsive liar and kleptomaniac.

History: He is the product a well kept family trust fund and as such has never really known need. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Entrepeneur. Bonds: Attractive, In love, Criminal record, Rich. Occupation: Knight

Voice: Farmer accent

Attributes [hide]

Mindartis Teinithra, Male Elf Warrior 5
Medium (5'4") Elf, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 8 (-1)14 (+2) 14 (+2)12 (+1)
Skills Arcana +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Goblin, Draconic
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 10000 cp.


Social Check DCs


Quarion Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He has a long black beard with little hanging trinkets. He has gleaming, smiling hazel eyes.

Personality: He is happy with his job as a Farmer. He turns his eye from what people do, preferring to live and let live. The war was a terrible time for him, and Quarion does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He became a Farmer soon after.

Motivation: To be a Cook again.

Ideals: Athletic. Flaws: Depressed, Disease. Bonds: Job, Military. Occupation: Farmer

Voice: Scottish accent

Attributes [hide]

Quarion Staurheim, Male Half-Elf Aristocrat 8
Medium (5'10") Half-Elf, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)9 (-1) 11 (+0)9 (-1)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 6000 sp. Black velvet mask with numerous citrines (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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