Tree Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems. His fur is white and curly. He tend to wears goggles to shield his eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Tree is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Family, Military, Criminal record. Occupation: Actor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 600 gp. Black pearl (300 gp). White pearl (100 gp). Sardonyx (40 gp). Eye agate (9 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Corkitron Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. He has a long silver beard with little hanging trinkets. He has a dull look in his gray eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He takes great joy in being the best Stableman in town.
History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Unemployed, but he was a colossal failure. He hasn't been sleeping well lately.
Motivation: Sabotage a competitor.
Flaws: Insomniac. Bonds: Attractive, Job, Military. Occupation: Stableman
Voice: Soft and melodious
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
Great Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a card on it. He sports a flattop fur cut. His amber eyes dart from person to person to random spaces in the air.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Great fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Regain custody of his son; and find a way to reverse the transformation of his brother
Ideals: Gifted, Fighting. Flaws: Emotional. Bonds: Rich, Family. Occupation: Barkeep
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 88 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +6
Possessions: 1800 gp. Old masterpiece painting (1900 gp). Jeweled electrum ring (6000 gp). Old masterpiece painting (1900 gp). Large well-done wool tapestry (400 gp).
Arannis Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he dresses in violet turtlenecks beneath a red coat with pastel slacks. He has silver hair. His eyes are blue and catlike.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Arannis is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Arannis was born the youngest of three triplets. His parents enrolled him in a Adept school at a young age so that he could practice his druidic talents. He has never given up on his writing dream.
Motivation: He is greedy; and wants to raise his children well
Ideals: Gifted, Artistic. Flaws: Cynical. Bonds: Family, Rich. Occupation: Courier
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 200 gp. Smoky quartz (70 gp). Azurite (11 gp). Silver pearl (40 gp).
Quarion Harper, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of strength around his neck, and a whip on his belt. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. As long as the job gets done he does not care how it got done.
History: He was raised by priests from a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: His religion dominates his actions.
Ideals: Fighting, Professionalism. Flaws: Cynical. Bonds: Religious, Mentor. Occupation: Bowyer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 50 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
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