Ivellios Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many black ritualistic tattoos. He wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the west his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Fisher.
Motivation: He is wracked by social anxiety; and he is unsatisfied with his job
Ideals: Opinionated. Flaws: Shy, Fearful. Bonds: Poor, Job. Occupation: Fisher
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp. Golden pearl (100 gp).
Bundrigo Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears an entirely white suit with blue socks and a vest with buckled shoes. He has a very tight haircut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Bundrigo took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: To pay off his debts; and many dire rats want him driven away
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Enemies, Debt. Occupation: Fletcher
Voice: Thin and wheezing
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 12)
Armor Class 14
Hit Points 47 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norman Adley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear grey tank tops with tan pants. His hair is brown and curly. His eyes are blue and he is always smoking a pipe.
Personality: Aggressive, abrasive, and angry, Norman embodies much of what other species detest in the Humans. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born several months after his father was called into army service. Through the years after Norman was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Norman's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army
Ideals: Joker, Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Military. Occupation: Jeweler
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 800 sp. 3 Tanglefoot bags.
Hunter Peyton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is long and silver with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Aggressive, abrasive, and angry, Hunter embodies much of what other species detest in the Humans. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His parents moved while he was still in utero so he is the first generation to be born here. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's repulsed by the PC; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Antagonistic, Shy, PTSD. Bonds: Immigrant. Occupation: Fletcher
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 1000 cp.
Manfred Churchill, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with feathered hat. His skin is fair and his fingers are delicate and long. His auburn hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Flaws: Ugly, Insane, Antagonistic, Fearful. Bonds: Poor. Occupation: Assassin
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Amethyst (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
