Therai Random, Male Tiefling [Permalink]
Personal [hide]
Description: He wears white trousers with tan and black striped suspenders. He wears various colorful collared shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is thinning but still full. His silver unseeing eyes seem to look past you.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is frequently practicing swordplay.
History: He was born blind and as such lacked many opportunities for work. When Therai reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and he's in love
Flaws: Disease, Shy. Bonds: Attractive, Military. Occupation: Shepherd
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 12)
Armor Class 13
Hit Points 83 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 3 |
Possessions: 1000 gp. Obsidian (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heskan Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. He wears his copper crest up. He has a dull look in his red eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to make almost anything out of random pieces of junk.
History: He is a Deep Scion in disguise. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: An old rival family wants him found; and he wants to meet his childhood hero
Ideals: Disciplined, Gifted. Bonds: Adventurer, Family. Occupation: Barrister
Voice: Soothing and warm
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 13 (+1) | 11 (+0) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp. Aquamarine (200 gp). Zircon (70 gp). Violet garnet (200 gp).
Kilvar Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. He has moderate length white hair. His eyes, though not visible through his cowl, are amber.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also hits on women, regardless of circumstances.
History: He was always a brilliant, if unscrupulous mind. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's attracted to the PC; and sabotage a competitor
Ideals: Logical. Flaws: Insane. Bonds: Job, Has a crush. Occupation: Junk Dealer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1100 sp. 4 Acid flasks.
Raymond Ashton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in black turtlenecks beneath a green coat with white slacks. His hair is black and curly. His eyes are likewise brown.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His mother raised him in a mountain cabin. He dropped out of school before completing his studies. After a long history of fighting, Raymond and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Immigrant, Nature. Occupation: Slave Trader
Voice: Spanish accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 300 sp. Deep green spinel (100 gp).
Ghaliver Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a tan and blue robe with the hood down. He is bristling with hidden weapons, mostly swords and halberds. He keeps his auburn hair in a flapper bob. His face is scarred and worn.
Personality: Calm and collected, he is a well trained Performer. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Gifted from a young age, Ghaliver studied abroad. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He became a Performer soon after.
Motivation: Seeks redemption; and he is a bit of a kleptomaniac
Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Job, Rich. Occupation: Performer
Voice: American accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 19 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 14000 cp. Violet garnet (600 gp). Banded agate (4 gp).
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Their contribution stands as a beacon of hope for all adventurers!
