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NPC Generator

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Nalral Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He is wearing the road beaten gear of a warrior. He sports a flattop hair cut. His half smiles and gray eyes are beguiling and draw you in.

Personality: Nalral is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of a Servant, who enjoyed hunting, Nalral was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert. Bonds: Attractive, Slave, Nature. Occupation: Ruler

Voice: High pitched, excited

Attributes [hide]

Nalral Battlehammer, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)14 (+2) 14 (+2)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1100 sp. 1 Half-Plate.


Social Check DCs


Târz Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair, while still mostly chestnut, has prominent grey streaks. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born in the west, but his parents moved at a very young age to the east. A gifted student he started as a Slave Trader, but he got bored and became a Fisher. He has achieved small success as a Fisher.

Motivation: Expand his business.

Ideals: Entrepeneur. Bonds: Job, Enemies, Immigrant, Criminal record. Occupation: Fisher

Voice: Sensual and smooth

Attributes [hide]

Târz Winterbourne, Male Half-Orc Commoner 17
Medium (5'8") Half-Orc, Neutral Evil (CR 17)
Armor Class 13
Hit Points 33 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills Perception +7, Stealth +9
Senses Passive Perception 19
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3

Possessions: 6000 gp. Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Gold dragon comb with red garnet eye (500 gp). A silver and pearl hairclip (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold and topaz bottle stopper cork (500 gp). Silver chalice with lapis lazuli gems (80 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Pog Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He likes to wear ponchos typically of a light red in addition to tight pants, marred by sweets. His hair, while still mostly chestnut, has prominent grey streaks. His amber eyes peer out from beneath his deerstalker red hat.

Personality: He is fixated on the number 74. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Religious, Rich, Slave. Occupation: Layabout

Voice: Smoker's lung

Attributes [hide]

Pog Ironhide, Male Gnome Druid 5
Small (3'2") Gnome, Neutral Good (CR 5)
Armor Class 14
Hit Points 53 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 19 (+4)13 (+1) 15 (+2)10 (+0)
Skills Perception +5, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Gnome, Orc
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 1000 sp.


Social Check DCs


Adran Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. Beneath his clothing is a huge mess of scar tissue. His white hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Ideals: Persistence. Flaws: Ugly. Bonds: Slave, Rich, Religious. Occupation: Fisher

Voice: Squeaky

Attributes [hide]

Adran Xiloscient, Male Elf Rogue 1
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)13 (+1) 14 (+2)17 (+3)
Skills Intimidation +5, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 30 gp.


Social Check DCs


Mozikth Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized jet on his right hand. He has styled his copper crest well, parting it to the right. He has red eyes and a green hat with a red feather.

Personality: He dislikes all the random violence that takes place in the east. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gifted from a young age, Mozikth studied abroad. After coming to the age of reason, Mozikth took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: An old rival family wants him found.

Ideals: Pacifist, Gifted. Bonds: Rich, Military, Family. Occupation: Weaver

Voice: Low and grunting

Attributes [hide]

Mozikth Dhyrktelonis, Male Dragonborn Ranger 9
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 50 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)16 (+3) 16 (+3)14 (+2)
Skills Arcana +6, Survival +6
Senses Passive Perception 13
Languages Common, Gnoll, Orc, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1700 gp.


Social Check DCs

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