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NPC Generator

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Advanced [show]


Traubon Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop hair cut. His gray unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Barkeep. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Barkeep business at a young age. Cursed with unlife at a very young age, Traubon has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy; and further expansion of business

Flaws: Ugly, Disease. Bonds: Immigrant, Job, Rich. Occupation: Barkeep

Voice: Soft and melodious

Attributes [hide]

Traubon Durthane, Male Dwarf Commoner 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)13 (+1) 17 (+3)7 (-2)
Skills Acrobatics +1, Performance +0
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 80 gp. 2 Tanglefoot bags.


Social Check DCs


Fibblestib Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly blonde, has prominent grey streaks. His eyes are violet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born several months after his mother was called into army service. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Spy

Voice: Middle-eastern accent

Attributes [hide]

Fibblestib Timbers, Male Gnome Expert 14
Small (3'2") Gnome, Lawful Evil (CR 14)
Armor Class 10
Hit Points 99 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)13 (+1) 9 (-1)9 (-1)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Ignan
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +4

Possessions: 2000 gp.


Social Check DCs


Andram Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a grey poncho over his likewise colored trousers and shirt. He wears his blue hair down. He has several tiny amber earrings on each ear.

Personality: He is overprotective of those who hire his services. He has a minor phobia of water and hates getting wet.

History: The child of western immigrants he idolized his father. A gifted student he started as a Miller, but he got bored and became a Tanner. He has worked as a Tanner like his father before him.

Motivation: He is greedy; and he is wracked by social anxiety

Flaws: Fearful. Bonds: Rich, Guardian, Immigrant, Job. Occupation: Tanner

Voice: Posh accent

Attributes [hide]

Andram Lithe, Male Tiefling Wizard 1
Medium (6'5") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Infernal, Celestial
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 80 gp.


Social Check DCs


Anselm Thorpe, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears light armors faded through time and improper care. He sports a flattop hair cut. His thin eyebrows rest above his beady amber eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is a big fan of imagination and believes people should spend more time reading and writing.

History: When he was but 4 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and to end his boredom

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Merchant

Voice: Dark and ominous

Attributes [hide]

Anselm Thorpe, Male Human Rogue 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 600 sp. Carnelian (50 gp).


Social Check DCs


Odo Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tattered old clothes. He has styled his golden hair well, parting it to the left. His eyes are blue and catlike.

Personality: His tongue was cut out and he uses sign language. Odo is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Odo was born the youngest of three triplets. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. Due to his spouse's obsession with being a Soapmaker they were divorced and he won custody of their daughter. He worked as a Fisher, and he later adopted a second daughter.

Motivation: Many gnolls want him driven away; and to unite with his brother

Flaws: Ugly, Disease. Bonds: Family, Immigrant, Enemies. Occupation: Fisher

Voice: Sounds elderly

Attributes [hide]

Odo Goltorah, Male Half-Elf Aristocrat 6
Medium (5'5") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)15 (+2) 9 (-1)10 (+0)
Skills History +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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