Sindri Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Armorer. He is bristling with hidden weapons, mostly clubs and lances. His red hair is smooth and relatively long. His thin eyebrows rest above his beady amber eyes.
Personality: Overbrimming with self-confidence, Sindri isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently he has begun working with bootleggers and crooks.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Impeccable, Fighting. Flaws: Ugly, Insane, Antagonistic. Bonds: Criminal record. Occupation: Armorer
Voice: Pirate accent
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Star rose quartz (30 gp).
Cairn Principle, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He has a moderate pudge and is not very fit. His hair is brown and very short. He wears crescent spectacles with a black brim.
Personality: He dislikes all the random violence that takes place in the south. He also has developed a complete distrust of the Hunter profession.
History: Born to a Hunter, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Sage soon after.
Motivation: Wants to open a new tavern.
Ideals: Pacifist. Bonds: Job, Poor, Attractive. Occupation: Sage
Voice: Hollow voice
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 2000 cp. Bloodstone (50 gp).
River Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears blue painted combat armor at almost all times. He has moderate length white fur. His eyes, though not visible through his cowl, are yellow.
Personality: Calm and collected, he is a well trained Herbalist. He works hard and plays hard.
History: River was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and to be a farmer again
Flaws: Hedonist. Bonds: Job, In love. Occupation: Herbalist
Voice: Italian accent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 9 (-1) | 10 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 80 pp.
Mormo Open, Male Tiefling [Permalink]
Personal [hide]
Description: 5'2" and muscular, this southern man wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his greataxe. His blue hair is heavily combed to the right. He has silver eyes and a yellow hat with a brown feather.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A true patriot, Mormo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in the south, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic, Joker. Bonds: Military, Immigrant. Occupation: Carter
Voice: Booming voice
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Abyssal, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Goroth Carlisle, Male Half-Orc [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His tied-back hair is white. He wears round tiny glasses practically rammed into his face.
Personality: Eccentric and domineering, Goroth will drive conversation. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: His father raised him in a mountain cabin. His mother was a mechanic, and taught him how to fix just about anything. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac
Ideals: Extrovert, Persistence. Bonds: Attractive, Criminal record, Nature. Occupation: Sculptor
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 36 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Celestial
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. Golden pearl (130 gp). Tourmaline (130 gp).
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