Cockaby Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair, when down, is lengthy. His violet eyes are passionate and lively.
Personality: He is witty, but his monotone delivery comes off as unnerving He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was granted martial powers by his dying brother.
Motivation: To unite with his brother.
Ideals: Joker, Gifted. Bonds: Family. Occupation: Carpenter
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1500 sp.
Dreali Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: 4'11" and muscular, this western man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his silver hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: Dreali is depressed about a lot of things. He tends to be a nihilist. He has a habit of throwing himself into exceedingly dangerous situations.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by goblins. Dreali was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: He feels kind of lost in life; and to prove his worth to the world
Ideals: Athletic. Flaws: Depressed, Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Roofer
Voice: Dutch accent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 100 gp.
Mozfel Lindsey, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 6'10" and is dressed in a clean brown cloak covering his clean studded leather. His left hand appears badly burned and disfigured. He has red hair. He has a tattooed face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He comes from a rich northern family. After coming to the age of reason, Mozfel took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Dilettante for the past few years.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Dilettante
Voice: Sleepy voice
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 140 gp.
Quarethon Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who has a large violet mantle and cape that has been intricately interwoven into his green robe, he is not a threatening figure. His copper crest is still thick. He has a dull look in his red eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Quarethon was born on a far northern forest where he grew up under the tutelage of his father, an expert Apothecary. He now travels the world, in search of power and loot.
Motivation: He wants to get laid; and wants his loneliness to end
Flaws: Shy, Disease. Bonds: Adventurer, Immigrant, Has a crush. Occupation: Apothecary
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: Just what you see.
Tarhun Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. He wears his scarlet crest up. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to make people angry or surprised. The war was a terrible time for him, and Tarhun does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He married young, but lost his spouse to drow. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A deep hatred of drow.
Flaws: Antagonistic, Depressed. Bonds: Military, Religious, Enemies. Occupation: Herbalist
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +4
Possessions: Just what you see.
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