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Advanced [show]


Gargax Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has styled his bronze crest well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a minor phobia of water and hates getting wet.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Beggar job and began his own company from there.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Optimist. Flaws: Fearful. Bonds: Adventurer, Immigrant, Job. Occupation: Beggar

Voice: Tuts and clicks tongue

Attributes [hide]

Gargax Raghthroknaar, Male Dragonborn Aristocrat 9
Medium (6'5") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)18 (+4) 18 (+4)18 (+4)
Skills Athletics +3, Insight +7
Senses Passive Perception 14
Languages Common, Gnoll, Orc, Druidic, Celestial
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +7

Possessions: 100 pp. Tiger eye turquoise (11 gp). Obsidian (11 gp). Banded agate (11 gp). Zircon (30 gp). Bloodstone (30 gp). Jet (140 gp).


Social Check DCs


Dain Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is smooth and relatively long. His eyes are green and he is always smoking a pipe.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. As long as the job gets done he does not care how it got done.

History: Dain was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Cartwright

Voice: growls and snarls, animalistic

Attributes [hide]

Dain Morigak, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)11 (+0) 11 (+0)9 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 120 pp. Deep green spinel (120 gp). Zircon (30 gp). Blue quartz (8 gp). 1 Antitoxin.


Social Check DCs


Zedaar Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears long strands of jet and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His crest is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Zedaar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: He feels the way he acts is they only way to get by in the world; and he has passion for adventuring and risk

Ideals: Impeccable, Entrepeneur. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Doctor

Voice: Low range voice

Attributes [hide]

Zedaar Lhamboldennish, Male Dragonborn Warrior 4
Medium (6'5") Dragonborn, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)10 (+0) 13 (+1)19 (+4)
Skills Intimidation +6, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 20 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Quick Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a long, tan cloak, and a wedding ring on his left hand. His gray fur is singed and shortened. His eyes are copper and he is always smoking a pipe.

Personality: Quick wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of eastern immigrants he idolized his mother. A freak accident while working with his Knight mother left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Disciplined. Flaws: Ugly, Forgetful, Disease. Bonds: In love, Immigrant. Occupation: Roofer

Voice: Raspy

Attributes [hide]

Quick Of Passion, Male Tabaxi Cleric 3
Medium (5'8") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)18 (+4) 10 (+0)14 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll, Infernal, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 6000 cp.


Social Check DCs


Aura Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather. He carries with him a set of daggers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears his brown fur down. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Aura studied abroad. In his youth he was a Shoemaker, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He ran away from his former home and has been making his living as a Sellsword for the past few years.

Motivation: To be a Shoemaker again; and further expansion of business

Ideals: Fighting, Gifted. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Sellsword

Voice: Forgets to breathe while speaking

Attributes [hide]

Aura Thunder, Male Tabaxi Sorcerer 3
Medium (6'2") Tabaxi, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 18000 cp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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