Randal Lindsay, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing colorful clothing, dressed as a Miner. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has a tattooed face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born in a small mountains village. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To end his boredom; and he is content
Ideals: Justice. Flaws: Impulsive, Mundane. Bonds: Poor, Nature. Occupation: Miner
Voice: Slurs words
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp. 1 Masterwork Uncommon Weapon.
Shivering Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His fur is cut close to his head. His hazel eyes are slightly larger than normal.
Personality: He is a Actor first and foremost. He believes firmly that knowledge should be universal. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Shivering was born the youngest of three triplets. One day when Shivering was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Shivering was heart-stricken from the event, and his mother started working long hours to provde for them. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and wants to open a new tavern
Flaws: PTSD. Bonds: Poor, Job, Has a crush, Adventurer, Family. Occupation: Actor
Voice: Whispers
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 56 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +3
Possessions: 1600 gp. Carnelian (70 gp). Obsidian (5 gp). Chrysoprase (70 gp).
Gerard Ryland, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his golden hair in a pixie cut. His eyes are likewise green. His teeth are white and perfect.
Personality: Calm and collected, he is a well trained Architect. He also has developed a complete distrust of the Farmer profession.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 6 years.
Motivation: He has money and likes to spend it; and further expansion of business
Flaws: Disease, Insomniac. Bonds: Rich, Attractive, Job. Occupation: Architect
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 70 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Curran TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is long and unkept. His green eyes dart from person to person to random spaces in the air.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Curran was born the youngest of three triplets. He was an apprentice working in his mother's forge. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new bellfounder responsibilities is difficult
Ideals: Justice. Flaws: Ugly, Insane. Bonds: Job, Family, Military. Occupation: Bellfounder
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 2)
Armor Class 15
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: 150 pp.
Golm Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears suspenders and violet workpants. His shirt is grey, and he wears a heavy violet leather apron most of the time. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a hateful person. He taunts others and blames them for his problems. Flattery will make him almost putty in your hands.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. After a long history of fighting, Golm and his spouse have recently divorced.
Motivation: To pay off his debts; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Antagonistic, Selfish. Bonds: Slave. Occupation: Spice Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 57 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 19 (+4) | 10 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 400 gp. Black pearl (500 gp). Sardonyx (30 gp). Rhodochrosite (15 gp). Hematite (15 gp).
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Their contribution stands as a beacon of hope for all adventurers!
