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NPC Generator

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Advanced [show]


Amûg Colton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor. He has a slight overbite and is overall scrawny. His broad hat is riddled with cuts and holes. His green eyes have a joyful gleam in them most of the time.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with his god.

History: Amûg was born in the south. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Optimist, Persistence, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Sellsword

Voice: Relaxed voice

Attributes [hide]

Amûg Colton, Male Half-Orc Druid 5
Medium (5'4") Half-Orc, True Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Nature +4, Performance +4
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 200 gp.


Social Check DCs


Târz Sutherland, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a white and red handkerchief worn on his right side. His hair, while still mostly white, has prominent grey streaks. His violet eyes are passionate and lively.

Personality: He is business-like. He takes instructions and follows them to the letter. He is an amazing painter.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Târz grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Târz. He has achieved small success as a Brewer.

Motivation: To find somewhere to settle down; and he feels that his past leaves him morally obligated to help

Ideals: Professionalism, Gifted. Flaws: Mundane. Bonds: Immigrant, Criminal record, Job. Occupation: Brewer

Voice: Shortens vowels

Attributes [hide]

Târz Sutherland, Male Half-Orc Commoner 7
Medium (5'1") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)15 (+2) 17 (+3)9 (-1)
Skills Athletics +5, Investigation +5
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +5

Possessions: 1100 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Sapphire pendant on gold chain (2000 gp). Solid gold idol (900 gp).


Social Check DCs


Two Llamas Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a green cloak and cross-gartered grey stockings. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a skull on it. He keeps his long lavender fur kept up in a rat tail. His blue eyes are passionate and lively.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a Crown-heir, his mother struggled to pay the bills. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 6 years.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Depressed. Bonds: Poor, Job, Adventurer. Occupation: Merchant

Voice: Rolls R's

Attributes [hide]

Two Llamas Plume, Male Tabaxi Monk 10
Medium (6'0") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 39 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)14 (+2) 16 (+3)19 (+4)
Skills Athletics +5, Deception +8
Senses Passive Perception 13
Languages Common, Aquan, Auran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +8

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Golden circlet with four aquamarines (5000 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erias Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This western man wears just a black suit. His clothes are grease stained in places. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Erias was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Flaws: Terse. Bonds: Poor, Immigrant, Adventurer, Attractive. Occupation: Farmer

Voice: Loud with bravado

Attributes [hide]

Erias Holderhek, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Enialis Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a custom-built plate barding that's adorned with black lining and desert motifs. His blonde hair is slicked back into a classic pompadour. His green eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Enialis embodies much of what other species detest in the Elves. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Enialis took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and revenge

Flaws: Antagonistic. Bonds: Enemies, Rich, Nature, Criminal record. Occupation: Dyer

Voice: Sleepy voice

Attributes [hide]

Enialis Wasanthi, Male Elf Wizard 9
Medium (5'2") Elf, True Neutral (CR 9)
Armor Class 13
Hit Points 29 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 9 (-1)18 (+4)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 9
Languages Common, Elven, Giant, Gnome
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: Fiery yellow corundum (1500 gp). Violet garnet (800 gp). Tiger eye turquoise (10 gp). Golden yellow topaz (800 gp). Carnelian (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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