Trym Lincoln, Male Human [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair, while still mostly auburn, has prominent grey streaks. His eyes are likewise blue. His teeth are white and perfect.
Personality: He dislikes all the random violence that takes place in the south. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Trym was born on a far southern island where he grew up under the tutelage of his mother, an expert Interpreter. He moves from town to town, unable to find a place to settle.
Motivation: To pay off his debts; and he feels threatened by others
Ideals: Pacifist. Flaws: Disease. Bonds: Poor, Attractive, Immigrant. Occupation: Interpreter
Voice: French accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 9)
Armor Class 14
Hit Points 47 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: Just what you see.
Ortegar Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he is well dressed, but even with his fine clothing he looks run-down. His hair is white and very short. His fierce gray eyes like to dwell on things.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: When he was but 5 years old his parents immigrated from the east. Ortegar was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Cook. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ortegar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is terrified, and will act out of fear
Ideals: Opinionated, Fighting. Flaws: Fearful. Bonds: Immigrant, Criminal record. Occupation: Cook
Voice: Dutch accent
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Infernal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +5
Possessions: 1000 sp. Hematite (14 gp). Tourmaline (160 gp). 1 Minor magic item.
Pelt Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is wearing colorful clothing, dressed as a Tanner. He has styled his black fur well, parting it to the left. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is almost excessively polite to everyone, even when angry. He also is a firm believer in the manly ideal.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Mayor father left him crippled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and a need for knowledge about a nearby landmark
Flaws: Shy, Impulsive, Disease. Bonds: Adventurer. Occupation: Tanner
Voice: pre-pubescent
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Evil (CR 9)
Armor Class 14
Hit Points 46 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Deep blue spinel (200 gp). Alexandrite (200 gp). Smoky quartz (30 gp). Blue star sapphire (1100 gp). Rock crystal (30 gp).
Thorpe Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: A 2'10" southern man, he wears a green costume with the symbols of luck on his torso. He wears his white hair up in a very large beehive style do. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He never swears and excessively uses polite adverbs when speaking. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was raised in a white middle class family as the only child. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying sister.
Motivation: He seems to be bored by most things.
Ideals: Optimist, Gifted. Flaws: Ugly, Impulsive, Mundane. Occupation: Jeweler
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 54 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 18 (+4) | 13 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Halfling, Dwarven, Elven, Sylvan, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Flask Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man is wearing the road beaten gear of a warrior. His lavender fur is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Flask wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He would rather hide behind his crafts than deal with other people.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Disciplined, Artistic. Flaws: Insane, Shy. Bonds: Slave. Occupation: Dilettante
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 30 gp.
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