Gerbo Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He is physically well-built. He has a long silver beard with little hanging trinkets. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Confrontational and typically high on some drug or another. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born to a pair of adventurers, Gerbo grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.
Motivation: He loathes his own lifestyle; and he uses money and sex appeal to get what he needs
Flaws: Addict, Insomniac, Depressed. Bonds: Attractive, Rich, Adventurer. Occupation: Animal Trainer
Voice: Sounds elderly
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 14)
Armor Class 14
Hit Points 91 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 |
Possessions: 3000 gp. A delicate silver chain set with a tourmaline (30 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item.
Karash Allerton, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is heavily combed to the right. He wears crescent spectacles with a black brim.
Personality: He is happy with his job as a Map Maker. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Karash grew up listening to his mother's many stories. He found a children's book about a Half-Orc Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has achieved small success as a Map Maker.
Motivation: Further expansion of business; and to be a banker again
Flaws: Lazy. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Map Maker
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 36 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Terran, Draconic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: Just what you see.
Berrian Teinithra, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear grey pants and tee shirts. He has shaved his head bald. His face is covered beneath a completely black helmet.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He inherited the family business which he has now maintained for 11 years.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Religious, Job. Occupation: Servant
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 120 gp.
Everard Gracey, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. His brown hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wishes to resurrect an old love
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: In love, Mentor. Occupation: Performer
Voice: Timid voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Silver pearl (130 gp).
Peter Mori, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and carries bastard swords. He keeps his long blonde hair kept up in a rat tail. His eyes are likewise brown.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Money/treasure.
Ideals: Fighting, Optimist. Flaws: Emotional. Bonds: Rich, In love. Occupation: Engraver
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 91 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 15000 sp. Fire opal (400 gp). White pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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