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Advanced [show]


Bharash Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses like a well dressed Assassin does. He carries with him a set of warhammers on his belt, each one with a opal on the hilt. His crest is silver and curly. He has a tattooed face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Energy wise he seems alert and responsive.

History: Bharash hails from a village terrorized by illithids. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Sabotage a competitor.

Ideals: Fighting, Professionalism. Bonds: Job, Attractive, Enemies. Occupation: Assassin

Voice: Low and grunting

Attributes [hide]

Bharash Baharoosh, Male Dragonborn Fighter 10
Medium (6'6") Dragonborn, True Neutral (CR 10)
Armor Class 11
Hit Points 55 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 17 (+3)15 (+2)
Skills Animal Handling +7, Deception +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Vanuath Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is physically well-built. His silver hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his father was called into army service. He dropped out of school before completing his studies. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Scribe again.

Ideals: Gifted, Logical. Bonds: Job, Military. Occupation: Dyer

Voice: Scandinavian accent

Attributes [hide]

Vanuath Xiloscient, Male Elf Rogue 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)13 (+1) 11 (+0)12 (+1)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Pijjirik Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. His long rusty crest is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in a small mountains village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Opinionated. Flaws: Secretive. Bonds: Attractive, Nature, Adventurer. Occupation: Shepherd

Voice: Dutch accent

Attributes [hide]

Pijjirik Wystongjiir, Male Dragonborn Wizard 8
Medium (6'7") Dragonborn, Lawful Good (CR 8)
Armor Class 11
Hit Points 43 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)11 (+0) 14 (+2)16 (+3)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 9000 sp. Red spinel (60 gp). Jasper (20 gp). Aquamarine (1300 gp). Tiger eye turquoise (7 gp). White pearl (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joser Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He sports a flattop hair cut. His amber eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and to be a spy again

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Joser Warmwater, Male Halfling Expert 8
Small (3'4") Halfling, Neutral Good (CR 8)
Armor Class 15
Hit Points 24 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 9 (-1)15 (+2) 11 (+0)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1400 gp. Onyx (40 gp). Black opal (600 gp). Blue sapphire (600 gp). Freshwater pearl (9 gp).


Social Check DCs


Hupe Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a blue collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are blue.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born several months after his father was called into army service. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Many gnolls want him driven away; and to reunite with his old friends

Flaws: Shy. Bonds: Attractive, Military, Adventurer, Enemies. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Hupe Goodearth, Male Halfling Cleric 2
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Pink pearl (80 gp). Chrysoberyl (80 gp). Bloodstone (80 gp).


Social Check DCs

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