Ekemon Panic, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears long strands of ruby and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. His hair is short and brown. His white eyes peer out from beneath his feathered red hat.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also hits on women, regardless of circumstances.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Ekemon and his spouse have recently divorced.
Motivation: To settle down with his crush.
Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Rich, Has a crush. Occupation: Miner
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 500 gp. Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pelt Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His orange fur has been sun bleached extensively. His face is covered beneath a completely black helmet.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a great chef.
History: Pelt hails from a village terrorized by illithids. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He became a Fortune-teller soon after.
Motivation: A deep hatred of illithids; and wants to raise his children well
Ideals: Gifted. Bonds: Job, Enemies, Family. Occupation: Fortune-teller
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 90 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Goblin
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 2 | 2 | 2 | 2 |
Possessions: 130 pp. Silver-plated steel longsword with jet jewel in hilt (600 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp).
Druuk Budd, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is cut close to his head. He tend to wears goggles to shield his eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is not mentally stable, and does not behave rationally; and to be a assassin again
Flaws: Antagonistic, Insane. Bonds: Job, Military, Has a crush. Occupation: Adventurer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4
Possessions: 700 sp.
Theriatis Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He keeps his long black hair kept up in a rat tail. His fierce violet eyes like to dwell on things.
Personality: He is witty, but his monotone delivery comes off as unnerving He can't help but pocket interesting objects he comes across
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Joker. Flaws: Ugly. Bonds: Criminal record, Military. Occupation: Interpreter
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 150 gp. Deep green spinel (160 gp).
Azzakh Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. His gold crest is singed and shortened. His ears are large.
Personality: Prone to second guessing himself, he comes off as nervous. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal dancing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his absent father.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Slave, Family. Occupation: Seamstress
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 12)
Armor Class 11
Hit Points 46 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 100 pp. White opal (800 gp). Smoky quartz (30 gp). Rock crystal (30 gp). Rhodochrosite (13 gp). Alexandrite (600 gp). Tourmaline (120 gp). Fiery yellow corundum (800 gp).
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Their contribution stands as a beacon of hope for all adventurers!