Flame Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in pastel turtlenecks beneath a black coat with blue slacks. He has moderate length black fur. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Flame is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot resist a sob story and will often dote over anyone who has one.
History: A powerful necromancer made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He tends to his Dyer job now, and dutifully fulfills any obligations he has.
Motivation: To end his boredom; and he is unsatisfied with his job
Ideals: Extrovert, Philantrophist. Flaws: Mundane. Bonds: Mentor, Job. Occupation: Dyer
Voice: Booming voice
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 18)
Armor Class 12
Hit Points 132 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 10 (+0) | 15 (+2) | 20 (+5) |
Senses Passive Perception 18
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 |
Possessions: 13000 gp. Silver pearl (110 gp). Pink pearl (110 gp). Sardonyx (40 gp). Deep blue spinel (1200 gp). Azurite (15 gp). Rose (40 gp). Freshwater pearl (15 gp). Aquamarine (1200 gp). Obsidian (15 gp). Deep blue spinel (1200 gp). Deep green spinel (110 gp). Smoky quartz (40 gp). Golden yellow topaz (1200 gp). Azurite (15 gp). Black opal (600 gp). Rhodochrosite (15 gp). Deep blue spinel (1200 gp). Freshwater pearl (15 gp). Deep blue spinel (1200 gp). Iolite (40 gp). Smoky quartz (40 gp). Golden pearl (110 gp). Moss agate (15 gp). Carnelian (40 gp). Deep green spinel (110 gp). Blue quartz (15 gp). Jasper (40 gp). Onyx (40 gp). Chalcedony (40 gp). Fire opal (600 gp). Aquamarine (1200 gp). 1 Major magic item.
Simon Conway, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He sports brown clothing, slightly heavier than average wear. He wears a feathered hat to cover his moderate length red hair. His amber eyes dart from person to person.
Personality: Always inclined to offer people food he seems plenty friendly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Simon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now spends his time doing works of charity.
Motivation: He desires power and/or immortality; and he's attracted to the pc
Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Has a crush, Adventurer. Occupation: Barber
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 40 gp.
Percival Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears long strands of opal and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His whole body is exceptionally muscular. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Percival was born with his father's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Optimist, Extrovert. Bonds: Rich, Immigrant, Attractive. Occupation: Detective
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 15)
Armor Class 11
Hit Points 84 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
Possessions: 6000 gp. Deep blue spinel (1300 gp). Freshwater pearl (5 gp). Rich purple corundum (900 gp). Fiery yellow corundum (900 gp). Star ruby (900 gp). Black opal (900 gp). Iolite (70 gp). Rock crystal (70 gp). Golden yellow topaz (1300 gp). Jade (40 gp). Deep blue spinel (1300 gp). Peridot (70 gp). Lapis lazuli (5 gp). Tiger eye turquoise (5 gp). Rhodochrosite (5 gp). Red garnet (40 gp). Azurite (5 gp). Star ruby (900 gp). Golden pearl (40 gp). Violet garnet (1300 gp). 1 Medium magic item.
Delebean Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a violet vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair, when down, is lengthy. He wears crescent spectacles with a black brim.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to make almost anything out of random pieces of junk.
History: The child of southern immigrants he idolized his mother. His arcane abilities were realized during a raid on his village. After a long history of fighting, Delebean and his spouse have recently divorced.
Motivation: To share knowledge with the world; and he is a bit of a kleptomaniac
Ideals: Gifted, Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Hunter
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 20 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 18 (+4) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 500 sp.
Darrow TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is kept up in a ponytail inside a top hat. His brown eyes have a joyful gleam in them most of the time.
Personality: He exudes charisma. He is a tour de force of persuasion. He does not trust anyone and sleeps with one eye open.
History: Darrow lived on a farm with his mother, near the main road leading to a nearby town. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He loathes his own lifestyle; and doesn't want to be a baker and was forced into it by his family
Ideals: Entrepeneur. Flaws: Insomniac, Depressed. Bonds: Attractive, Family. Occupation: Baker
Voice: Australian accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 600 sp. Blue quartz (5 gp).
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