Sammal Prudence, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He dresses well, wearing red shirts, loose pants, and blazers most of the time. His white hair is kept up in a ponytail inside a top hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Overbrimming with self-confidence, Sammal isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is lazy and tries to find solutions quickly.
History: Sammal was born with his father's beautiful face. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to work out more often.
Ideals: Athletic, Impeccable. Flaws: Insane, Lazy. Bonds: Attractive. Occupation: Beggar
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 6)
Armor Class 13
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 80 pp. Carnelian (40 gp). Zircon (40 gp). 1 Minor magic item. 1 Minor magic item.
Mordai Hope, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears professional attire. His purple hair is drawn into a tight pony tail with a rose scrunchie. His eyes are red and catlike.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a logical person and will generally grow upset if things defy logic and science.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Like his mother and his brother before him, after school he went straight into learning to become a Mercenary. He now owns his own business.
Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern
Ideals: Joker, Logical. Bonds: Attractive, Religious, Job. Occupation: Mercenary
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Undercommon, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Common Melee.
Odo Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear pastel clothing when he does not wear armor. He is portly but not overly obese. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise violet. His teeth are white and perfect.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great joy in being the best Blacksmith in town.
History: His father raised him in a mountain cabin. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Blacksmith job and began his own company from there.
Motivation: He loathes his own lifestyle; and to be a animal trainer again
Ideals: Impeccable. Flaws: Depressed. Bonds: Attractive, Job, Nature. Occupation: Blacksmith
Voice: Australian accent
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 400 gp. Moss agate (6 gp). Obsidian (6 gp). Hematite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uthemar Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing a long, yellow, dusty cloak. His black hair is still thick. His eyes are hazel and he is always smoking a pipe.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in the west to a Fortune-teller, Uthemar learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has passion for adventuring and risk; and balancing his hectic life and new fortune-teller responsibilities is difficult
Flaws: Ugly, Greedy, PTSD. Bonds: Has a crush, Job, Adventurer. Occupation: Fortune-teller
Voice: Booming voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 16 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Ignan, Druidic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 500 gp.
Erky Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His silver hair is cut jaggedly and amateurishly. His brown eyes peer out from beneath his deerstalker brown hat.
Personality: Erky wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Performer arts, while his mother instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Disciplined, Artistic. Bonds: Attractive, Rich, Mentor. Occupation: Performer
Voice: Shortens vowels
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 18 (+4) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Terran, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 60 pp.
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